Decisive Battle

Decisive Battle

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overall: 3.29
fun: 2.97
innovation: 2.92
theme: 2.58
graphics: 3.53
audio: 3.51
mood: 3.89
​An atmospheric timing and reaction based game of monsters and men.
https://erkberg.itch.io/decisive-battle**

The jam was a whole lot of fun again, and I'm quite happy with how the game turned out. But I got lost in details a bit too much and didn't manage to get everything in there that I wanted, such as:
- sound effects (though it does create a certain atmosphere without them)
- better storytelling / writing / endings
- a second game mode (highscore survival)
- balancing changes and accessibility settings to adjust the difficulty a bit (the game is probably too easy on the violent path and too hard on the non-violent one, even though that's part of the message)
- improved visuals, especially animations and player feedback
- and more...

I hope to get around to making a post-jam version as I'd really love to address these things someday. And to clean up the messy code :D

~ Let's play Ludum Dare 50 ~
I am doing a little let's play series of your games again on my Youtube channel:
https://www.youtube.com/channel/UCR0okiWDbwLgyLb-AoZUunw**
The series finishes on Wednesday, 20.04., at 6pm CEST with a grand finale containing handpicked games.
You can check out all the games covered previously in this list: https://docs.google.com/spreadsheets/d/1xiUHrIWDxyXTqSjDr3tWCN_YiCiVFp1yJ7JE3FS0gNA
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