
Doomsday Cult
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
This is my entry for LD50, Doomsday Cult.
It's a card game where you, as a cultist, have to delay the arrival of a cosmic horror in order to bargain for a still definite but better ending for yourself or humanity.
There are currently 5 possible endings depending on your results (try to find all!)
There are also 5 total artifacts. Artifacts can be acquired by accumulating stats (Faith and/or Sorcery).
You start with a deck of cards. Your objective is to go as long as possible and stall the game while gaining resources and artifacts. You can either:
- Play a card, and if you win, you get its rewards.
- Skip a card, then it goes to the bottom of the deck and gets harder. It also improves the rewards.
Each card has a special "action" which you must fulfill.
If you mouse over some icons on the game you can see a help text.
The only available control scheme for the game is Keyboard & Mouse.
Spacebar - Clap.
Mouse - Buttons and Drawing.
It's available on WebGL (play on browser)
It has no sounds/music.
There are some "hidden" mechanics that help stalling the game, not all of them are mentioned in the game.
EDIT: The 5 possible endings are as follows:
- End the game with less than 20 turns
- End the game with more than 20 turns, but with less than 40 faith & sorcery
- End the game with more than 20 turns, with >= 40 faith
- End the game with more than 20 turns, with >= 40 sorcery but < 40 faith
- End the game with more than 40 turns, but less than 40 faith & sorcery
It's a card game where you, as a cultist, have to delay the arrival of a cosmic horror in order to bargain for a still definite but better ending for yourself or humanity.
There are currently 5 possible endings depending on your results (try to find all!)
There are also 5 total artifacts. Artifacts can be acquired by accumulating stats (Faith and/or Sorcery).
You start with a deck of cards. Your objective is to go as long as possible and stall the game while gaining resources and artifacts. You can either:
- Play a card, and if you win, you get its rewards.
- Skip a card, then it goes to the bottom of the deck and gets harder. It also improves the rewards.
Each card has a special "action" which you must fulfill.
If you mouse over some icons on the game you can see a help text.
The only available control scheme for the game is Keyboard & Mouse.
Spacebar - Clap.
Mouse - Buttons and Drawing.
It's available on WebGL (play on browser)
It has no sounds/music.
There are some "hidden" mechanics that help stalling the game, not all of them are mentioned in the game.
EDIT: The 5 possible endings are as follows:
- End the game with less than 20 turns
- End the game with more than 20 turns, but with less than 40 faith & sorcery
- End the game with more than 20 turns, with >= 40 faith
- End the game with more than 20 turns, with >= 40 sorcery but < 40 faith
- End the game with more than 40 turns, but less than 40 faith & sorcery