Doomsday Cult

Doomsday Cult

This game is from ldjam.com, which is currently unavailable.
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overall: 3.29
fun: 2.97
innovation: 3.68
theme: 3.53
graphics: 4.17
humor: 2.54
mood: 3.37
​This is my entry for LD50, Doomsday Cult.

It's a card game where you, as a cultist, have to delay the arrival of a cosmic horror in order to bargain for a still definite but better ending for yourself or humanity.

There are currently 5 possible endings depending on your results (try to find all!)
There are also 5 total artifacts. Artifacts can be acquired by accumulating stats (Faith and/or Sorcery).

You start with a deck of cards. Your objective is to go as long as possible and stall the game while gaining resources and artifacts. You can either:
- Play a card, and if you win, you get its rewards.
- Skip a card, then it goes to the bottom of the deck and gets harder. It also improves the rewards.

Each card has a special "action" which you must fulfill.

If you mouse over some icons on the game you can see a help text.
The only available control scheme for the game is Keyboard & Mouse.

Spacebar - Clap.
Mouse - Buttons and Drawing.

It's available on WebGL (play on browser)
It has no sounds/music.

There are some "hidden" mechanics that help stalling the game, not all of them are mentioned in the game.

EDIT: The 5 possible endings are as follows:
- End the game with less than 20 turns
- End the game with more than 20 turns, but with less than 40 faith & sorcery
- End the game with more than 20 turns, with >= 40 faith
- End the game with more than 20 turns, with >= 40 sorcery but < 40 faith
- End the game with more than 40 turns, but less than 40 faith & sorcery
Found a bug?
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