Drawn Out

Drawn Out

This game is from ldjam.com, which is currently unavailable.
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overall: 3.97
fun: 3.62
innovation: 3.75
theme: 2.80
graphics: 4.16
audio: 3.67
humor: 2.90
mood: 3.99
Breif

We are excited to present you with a norse-themed asynchronous autobattler cardgame where you are tasked with drafting the best deck you can. Battling all the other ludumdrees who dare to give it a shot!

Simple explanation

At the start of the game you build a deck of cards by drafting, a process where you get to choose a card to add to the deck from a set of four. You draft cards seven times and then you get to play a other players deck. Simple!

The cards do what is written on them, try to build decks with usable synergies to go farther.
Each card has a turn to attack, if there are cards on the opponent's side they will always attack them. If there is no card on your opponent's side the card attacks the opponent directly.

The dice at the top and bottom represents you and your opponent's life, if your dice go to zero you lose the bout. When you lose a bout you have one of the three coins that you have to wager taken from you.

When a bout is over you get to add a new card to your deck. If you still have coins at this point you will face a new opponent and their nefarious creation. If you lose all your coins your run is over and you lose.

Your deck will still be available to be played against of course.

Controlls

Cards are interacted with using the mouse.

Left click is select or accept and right click goes back.

During drafting you can check your current deck by pressing on it.

Holding space speeds up the simulation.

Ecs brings up the pause menu.

NOTE

Your name and deck name will be saved on server side and can be displayed to other players,
Please be considerate when choosing names, thanks!

*Also please note we did not make the music in this game, its a Creative Commons asset.
So do not rate us in audio based on that*

Addendum

*We made a small fix to server side, where parsing issues could occur when fetching decks*
Found a bug?
Tell us on Discord