
Evacuation
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Alien activity detected in the vicinity.
You are a specialist sent in to evaluate the situation and evacuate the residents.
You can build turrets or mines to try to delay the swarm until everyone can be rescued.
First person WASD controls, Press F to get people to follow you, or to board the helicopter.
Press T to place turrets, and E to lay mines. These cost points to build though.
You gain points by killing monsters and evacuating residents.
The game has multiple endings, and as usual is far too hard. My best score is 10.
It may not be clear, but you are supposed to enter the helicopter yourself when everyone is either evacuated or dead to get the endings.
Press Escape at any point to exit the game.
If the window size is not good for your computer, you can change it by editing game.ini in notepad. I didn't have time to add a fancy menu.
Look out for a post compo version in a few days.
I intend to actually add some textures, and improve the world map.
---
Windows build took longer than expected to get working. On the plus side, a lot of game engine bugs are now fixed.
I will attempt at a html5 build next.
This game is written using my personal c++ game engine.
Software used: Blender, Sfxr, Audacity, LMMS.
Everything was made by me during the 72 hour period, I would have entered the compo but I needed more time.
You are a specialist sent in to evaluate the situation and evacuate the residents.
You can build turrets or mines to try to delay the swarm until everyone can be rescued.
First person WASD controls, Press F to get people to follow you, or to board the helicopter.
Press T to place turrets, and E to lay mines. These cost points to build though.
You gain points by killing monsters and evacuating residents.
The game has multiple endings, and as usual is far too hard. My best score is 10.
It may not be clear, but you are supposed to enter the helicopter yourself when everyone is either evacuated or dead to get the endings.
Press Escape at any point to exit the game.
If the window size is not good for your computer, you can change it by editing game.ini in notepad. I didn't have time to add a fancy menu.
Look out for a post compo version in a few days.
I intend to actually add some textures, and improve the world map.
---
Windows build took longer than expected to get working. On the plus side, a lot of game engine bugs are now fixed.
I will attempt at a html5 build next.
This game is written using my personal c++ game engine.
Software used: Blender, Sfxr, Audacity, LMMS.
Everything was made by me during the 72 hour period, I would have entered the compo but I needed more time.