
Fruitloose
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
This little guy just can't get enough fruit! Rearrange the walls of the maze to keep him away as long as you can, but know this: he *will* have his lunch! Levels are randomly generated.
Click walls to select them, then click arrows on the ground to move. You can move a wall past others, but you can't squeeze it between two!
I took it pretty easy this time! Instead of adding tons of mechanics, I focused on the one and let it carry me to the finish line. It may be a little too lightweight for some folks! I wish I'd had time to handcraft some levels, and to be a little choosier about the music. Apologies for the lack of an HTML5 version — I just couldn't get it to be okay with all that grass.
Done in Unity/C#, plus Photoshop, Illustrator, Blender, FL Studio, and Audacity. SFX from my mouth and a pepper mill. Fonts are Aleo by Alessio Laiso and Katahdin Round by Tyler Finck. Check out my other projects **here!**
Click walls to select them, then click arrows on the ground to move. You can move a wall past others, but you can't squeeze it between two!
I took it pretty easy this time! Instead of adding tons of mechanics, I focused on the one and let it carry me to the finish line. It may be a little too lightweight for some folks! I wish I'd had time to handcraft some levels, and to be a little choosier about the music. Apologies for the lack of an HTML5 version — I just couldn't get it to be okay with all that grass.
Done in Unity/C#, plus Photoshop, Illustrator, Blender, FL Studio, and Audacity. SFX from my mouth and a pepper mill. Fonts are Aleo by Alessio Laiso and Katahdin Round by Tyler Finck. Check out my other projects **here!**