Grovetender

Grovetender

This game is from ldjam.com, which is currently unavailable.
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overall: 3.67
fun: 3.41
innovation: 3.46
theme: 3.96
graphics: 3.87
audio: 3.50
humor: 2.94
mood: 3.87
*Edit (4/19/22):* Added a v.11 build which you should play instead. It has clearer instructions and a more reasonable balance curve.

Intro

Darkness looms. After enduring for millenia, the time of The Sacred Grove is coming to an end.

All must fade. But...there was supposed to be more warning. The Mother Tree is still releasing her energy.

Surely The Grove will fall. If only you could buy enough time for her to finish, the cycle may continue.

How to play

Help The Mother Tree release all her energy before the gates fall.
* Fill up the "Energy Released" bar before any of the "Gate Health" bars hits 0.
* Chop down trees and cut up logs to collect WOOD.
* Stand near a GATE and aim at it to spend WOOD to REPAIR it.
* Stand near the MOTHER TREE and aim at it to spend WOOD to help RELEASE ENERGY.

Tips
* Falling logs can knock over other trees and smash other logs, speeding up wood gain.
* Water slows you down. Try making a bridge of logs to run across it more quickly.
* More intense gate assaults happen occasionally with increasing frequency over time.

Tools:
* Unity 2021
* Krita
* FL Studio
* Blender 2.8
* DOTween

Credits:

Concept/Design/Balance - Logan Stolmaker, Mark Pressler, and Davide Spiert

Art/Visuals/Animation - Davide Spiert

Sound/Music - Mark Pressler

Programming - Logan Stolmaker

QA - John Jackson
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