Fun little sandbox of interacting systems! I had a great time playing around with the world and trying to keep things in balance.
The graphics are quite pleasant. I adore the animations when a new tree grows. The kelp swaying looks great too. It's also super cool how every single pixel casts a shadow.
I think *Pixel Entropy* would go from "neat" to "very fun" with a solid balance pass. Right now, it's damn near impossible to keep the birch tree alive, but the fish live forever without any help or interaction. I wish there was more to worry about, but that my individual worries were easier to deal with, you know?
By the way, what are the purple pixels? They seem to spread along the underside of the ledge and occasionally drop into the water. They're not any of the placeable pixels, nor are they any of the creatures. So what the heck are they?
Comments8
Had a chuckle at this
Only feedback I have is that it was a bit hard to see where some of the creatures are like the fish and the worm.
The graphics are quite pleasant. I adore the animations when a new tree grows. The kelp swaying looks great too. It's also super cool how every single pixel casts a shadow.
I think *Pixel Entropy* would go from "neat" to "very fun" with a solid balance pass. Right now, it's damn near impossible to keep the birch tree alive, but the fish live forever without any help or interaction. I wish there was more to worry about, but that my individual worries were easier to deal with, you know?
By the way, what are the purple pixels? They seem to spread along the underside of the ledge and occasionally drop into the water. They're not any of the placeable pixels, nor are they any of the creatures. So what the heck are they?