I really like the use of the theme here, it's an inventive take on something I imagine lots of kids do when playing at the beach. I was able to last 21 waves, I am wondering if the optimal strategy is protecting a column of sandcastles with a vertical line of holes or if a horizontal row of sandcastles will last longer once the player's speed increases enough.
It's simple, but it works. The graphics have a certain charm to them. The tutorial was a little confusing, as I didn't realise you had to press Space to advance the dialogue. "Maintain X" is also a strange phrasing to use, but I understood what you meant and I'm assuming English isn't your first language, so it feels unfair to dock points for that.
For a first jam entry, this is pretty good! Keep it up!
@f1krazy thank you for your feedback, and you're right, english isn't my first language. Is "Hold X" better? Also, I should add a little hint "Press Space to continue" at the beginning of the tutorial.
Nice game. A very catchy interpretation of the topic.
The tutorial is a little confusing because you have to press the space bar and "scroll through" the training to the gameplay part of the game. Based on my experience in different games, I thought that I should press the keys and immediately try the mechanics.
It would be great if the character could move at the moment of the arrival of the wave. IIt's a strange feeling when control is suddenly taken away.
A counter measuring the time before the arrival of the wave can be placed in the center of the screen at the bottom. I think it will be easier to watch him this way and it will be more interesting, because you feel better when the wave comes.
A super simple and funny little game idea. The visuals is good, but the game need some music/sound effects. Overall a really good compo game. Well done.
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For a first jam entry, this is pretty good! Keep it up!
Ran into a little display issue on mac (seems fine on windows).
But appart from that, pretty solid little game. good work :)
Great entry!
With some wave and seagull sounds it would be even cooler!
Managed to survive for 26 waves, very good take on the theme!
@solah thank you, 26 waves is a great score!
@madr hidden game indeed! I also played to this one :)
The tutorial is a little confusing because you have to press the space bar and "scroll through" the training to the gameplay part of the game. Based on my experience in different games, I thought that I should press the keys and immediately try the mechanics.
It would be great if the character could move at the moment of the arrival of the wave. IIt's a strange feeling when control is suddenly taken away.
A counter measuring the time before the arrival of the wave can be placed in the center of the screen at the bottom. I think it will be easier to watch him this way and it will be more interesting, because you feel better when the wave comes.
Congratulations for a wonderful jam entry!