Ludum Dare #53compo
Oliver the Bartender
Controls
* Arrows : Move* Spacebar
* M to toggle music
* S to toggle sounds
* Use fullscreen
Tech Stack
* Godot 4* Aseprite
* Obsidian
* 1BitDragon
* Audacity
About the code
I managed to add a lot of content, and I'm quit proud of it! My personal challenge was to deal with Isometric view on Godot (first time), and to animate everything. I read recently that it really add something to a game that every action is animated, even if it barely visible. I know I forgot somes, but most interactions have an animation and a sound (for user feedback).Erratum : you finish the game at 400 gold, to 500, but you can still keep on playing afterwards.
Enjoy! And don't hesitate to give feedback!



Comments33
Still, really well done, I love this style of game a lot!
All in all a pretty solid entry! :thumbsup:
You made a good tutorial. I also like that one can choose which upgrade to pick next.
Tiny negative point is the arrow movement as mentioned by the others. Because of the isometric view I had to get used to the directions.
Great entry for a compo! Your game looks polished.
Tons of content great work getting it all in within the time frame. Really like the progression.
Only sticking point for me was the controls took a bit of time to get used to - but after a few minutes I got a feel for them it was all good.
Really love this concept though, and it's a blast to play!
The moving is a bit annoying, but since you challenged yourself by using isometric view, I think it is a great start!
+ when I got the third table the middle row was blocked (as if I had 4 and not 3 tables)
Either way, really good game! Great work