Somnokid

Overall★★★★★★★★★★4.12
Fun★★★★★★★★★★3.83
Innovation★★★★★★★★★★3.89
Theme★★★★★★★★★★3.39
Graphics★★★★★★★★★★4.55
Audio★★★★★★★★★★4.23
Mood★★★★★★★★★★4.04
Somnokid is a unique shmup/platformer hybrid in which you must construct the stage before platforming and battling on it. Stave off your nightmares by slaying monsters, then survive on whatever ground you could build in time!

Each stage, your powers of flight will inevitably be removed - but you can delay this by defeating enemies and getting combos to give yourself the best chance of survival.

Features:

- 25 Levels of precarious combat
- 18 monsters haunting your dreams
- An original soundtrack
- Controller Support
- High quality pixel art graphics

Controls:

- WASD/Arrow keys - Move
- Z/Space - Jump
- X/Shift - Fire
- Esc - Pause

Credits:

- sarn - Programming
- orisghost - Art
- Snakeblock - Art
- valentines - Art
- jordy - Art
- NotYourSagittarius - Art
- JonTheRealJon - Art
- squp - Level Design
- Shrombus - Level Design
- tup - Music, Sound, Art
- RENREN - Music

Game design by everyone involved.

The OST can be found here.

Comments46

Yokin
Yokin5 Apr 2022, 03:17
wooohooooo!!!!!
LDJam user 05 Apr 2022, 04:15
great work team bugulon. you did it.
noisemaker
noisemaker5 Apr 2022, 05:36
ahh bugulon you've done it again
daim
daim5 Apr 2022, 09:31
I LOVE team bugulon
Duckonaut
Duckonaut5 Apr 2022, 10:50
Another common bugulon W, right off the hype from the release of the highly anticipated lymphosite 2. The ride never stops around here
Linnet5
Linnet55 Apr 2022, 15:15
Wow this is incredible! The presentation is perfectly executed both in terms of graphics and audio. The character design is super cool and some of the graphics and audio reminds me of cave story. Good job on creating something super super polished in such a short amount of time!
Trensient5 Apr 2022, 15:55
I'm buigulons biggest fan!
Apphons6
Apphons65 Apr 2022, 17:13
You always make the coolest games, and this is no exception, I only played a little cuz I suck but it's pretty gun 11/10 if I could, wonderful job
EdwinGameDev
EdwinGameDev5 Apr 2022, 20:05
Well polished game, controls, art, sound, everything fits well.
Had a lot of fun playing it. Solid entry, good job. :heart:
Karmelyth
Karmelyth5 Apr 2022, 20:32
:thumbsup: yeah u know it
pke1029
pke10295 Apr 2022, 21:27
Love this game to bits! The production quality is off the roof and to think that this in made in 72 hours!? The game has a surprising amount of depth given it's a shmup where I keep trying different strategy to beat the levels. It took me about one hour to complete the game. I don't have a lot of feedback other than the spring physics takes a bit to get use to (but even that is fun to play with). This is by far the best game I have played in the jam.
pndaa
pndaa5 Apr 2022, 22:03
That game is so good looking. I've finish it but I took some damages :D.

I had to go to sleep but I couldn't stop playing before beating it. It's like the opposite of your game.

It also took me like one hour to finish it.

Good job ! Good night !
Rawb5 Apr 2022, 22:52
This game is awesome and looks beautiful. Nice job!
Jvdwijk
Jvdwijk5 Apr 2022, 23:33
There are a lot of levels, such a high quality entry!
Loved playing the game, but I'll have to play through the rest later on.
Great art too!
ChicoMCastro
ChicoMCastro6 Apr 2022, 00:32
WOW, what an entry! You guys just rocket. I love the mechanics, the music and the level design
Trypants6 Apr 2022, 00:48
Solid entry! Lot's of work went in to the game! Great work guys
Agrimes6 Apr 2022, 02:07
This is a really cool concept!
LDJam user 06 Apr 2022, 05:14
wonderful concept executed very well, blows me away that this was created in only 72 hours
Andreia
Andreia6 Apr 2022, 05:46
Great art, and super polished! Wow! I really liked the idea of needing to create the level to progress. Nice concept. Great work :)
Enjl
Enjl6 Apr 2022, 16:30
More like Team Bugulong there is SO MUCH CONTENT. Love the sound design in particular!
PeachTreeOath
PeachTreeOath7 Apr 2022, 07:35
Wow that's a lot of playtime for a jam game. I was surprised it kept going (in a good way).

Really interesting strategy to try to pick apart. I am assuming the safest way to play the game is to clear all the blocks before going into platforming mode. Since it's LD though, I tried to be as quick and efficient as I could be, foregoing a lot of the combat blocks.

I thought this was a fun tradeoff to try to juggle. You get less real estate to play with, but a lot of time gained from not having to fight as many things in shmup-mode. I could see this leading to a lot of replayability as the player experimented more what what types of platformers they liked to use on various stages. Of course, once things got hard things changed where it was more a puzzle and you were trying to find a good setup for you to complete it.

The forced mode switching is a neat mechanic in general that I don't see very often. It makes you think about the stage in 2-dimensions. That is, as you are filling the blocks you are consciously thinking about how the platforming section is gonna go once it's complete. This adds to some mental depth to the game.

This was a hectic game that was worth the play, great job on the execution! Also, gratz on sustaining such a large dev team. Must've taken a good amount of practice to get there :)
antoniolm
antoniolm7 Apr 2022, 08:47
The game looks very cool, congratulations!
6smith
6smith7 Apr 2022, 15:01
another baller bugulon entry
CaramelCode
CaramelCode7 Apr 2022, 15:37
Such a beautiful game! Every detail was so artistic and pleasing to look at. I would call this game delightful in every way!
mwcz
mwcz7 Apr 2022, 16:31
Outstanding!
Sapazu
Sapazu7 Apr 2022, 16:32
Really great game! Maybe bit too difficult for me, but still fun to play
Snotax
Snotax7 Apr 2022, 16:38
Well this game is just awesomely polished. Some could say its even to much for a game jam :D But I've seen that you were an giant team of participants.

I didn't quite like the gameplay, but thats just personal preference.
The sound, art and everything else was just close to perfect :D
blobo8 Apr 2022, 01:36
Wow, it's incredible how even with 7 artists, the style looks uniform. Seriously great work all around. The gameplay is unique, the challenge is fun, and the sound design is top notch as well. Also the background look super charming, the "scanline effect" on the red circle is gnarly, and all around this game feels good. Definitely one of the best this jam. Stellar work.
LDJam user 243193
LDJam user 2431938 Apr 2022, 09:08
Wow nice graphic! It's tough game but I can manage. I love the options given in each level allowing players to choose how to start the level, after wings are gone.
0x746564
0x7465649 Apr 2022, 17:23
Very impressive for a jam game. The strategy component to building the level before losing your wings was a good twist.

Love the art. Really wish I could play with a game pad (only because I suck at platformers with keyboard).
Saturnyoshi
Saturnyoshiauthor9 Apr 2022, 22:31
@0x746564 The game should work with an xinput gamepad in slot 0 if you have one connected.
0x746564
0x7465649 Apr 2022, 22:59
@saturnyoshi Well, don't I look silly. Guess I should have actually tried it...plays much better for me with the gamepad! Also, forgot to mention this the first time around but I appreciated that the hearts weren't picked up if you had full health already.
Arihan1010 Apr 2022, 17:48
Without a doubt the best game I've played so far in the jam. It goes without saying that the graphics, sound design, music, UI, etc. are all polished beyond belief for something made in 72 hours. Moreover, this is perhaps the most innovative yet fitting take on the theme I've seen yet! AMAZING job :D
Arihan1010 Apr 2022, 17:48
* for whatever reason LD decided to duplicate my comment
Sodoj10 Apr 2022, 22:34
Definitely a contender for the best game this jam. The only little thing I wished for is a button that would allow you to proceed to fighting part of the game, especially in the early levels where you don't have the biggest incentive to utilize all the platforms. It would've been for speedrunning as well. Nothing else to add that the other people haven't said. This is incredible.
manio
manio10 Apr 2022, 22:39
Wow.. I would have to write A LOT if I wanted to let you know how good this game is. Hope to see a full game from you guys sometime!
Edmanbosch
Edmanbosch11 Apr 2022, 04:38
Very polished game with a surprising (or I guess unsurprising, considering you had two dedicated level designers) amount of content and a bunch of polish. I do find the way aiming works to be rather annoying though, as the character doesn't instantly turn in the direction of movement even when not shooting.
Frostbiiten
Frostbiiten11 Apr 2022, 22:24
Woah!!! This was really awesomely executed and the polish was amazing. I expected to only played a few levels but I ended up getting hooked xD

Can I say I dislike something about this game? Nope... Will I be able to finish it without taking damage? Well that's a question to be answered later :)
automatonvx
automatonvx14 Apr 2022, 23:40
wow, super polished, pretty great pixel art, good music. Kind of interesting mechanic with the flying/platform parts. Found it surpisingly challenging, didn't manage to get past the 3rd stage even. Would have loved controller support, who doesn't want to play arcade style games with a controller? Great entry.
boaromayox
boaromayox15 Apr 2022, 07:18
This is one of the better games of this jam so far!

I haven't heard of Team Bugulon until this jam, so I was blown away by the meticulous care and detail of the gameplay, the graphics, the audio (especially the audio and pixel art), the level design, and the UI and structure of *Somnokid*, especially within 72 hours, which is quite the feat! This game I wouldn't hesitate to replay again if I had the time, but I ended up stopping at the second level.

From what I just played, the tutorial levels were well-planned, and started off simple. That is, until the player character lost their ability to fly and the ghosts came out! This part was quite tricky, but the challenging parts, I can say, was one of the aspects that made the game shine!

As for how the theme fit into the game, the flying mechanic was the feature that one had to keep before the inevitable, the ghosts, entered. No critiques, or nitpicks, I have for this entry for now, but it is a gem!

Congratulations to the team for another brilliant entry! :thumbsup:
Jonathan Lorenz
Jonathan Lorenz15 Apr 2022, 10:27
Very polished game! The concept is interesting. I would have like to be able to shoot in different directions because the enemies were always coming in an angle where I could not shoot. Good work!
Elendow
Elendow15 Apr 2022, 15:35
Super well made game. The art (visuals and audio) is just perfect, charming and fun. The gameplay has a very well balanced difficulty and a super polished controls that makes this game a little gem.

Good job and congratulations, one of the best entries I played so far.
LDJam user 245333
LDJam user 24533316 Apr 2022, 15:24
Impressive! The visuals and audio are top notch, with a lot of juicy feed-backs and animations. The game system is also surprising and quite clever. I had a hard time with the aiming though, it never felt really intuitive, especially with the lock. Maybe it could benefit from a mouse aiming? Also the first enemies gave me a lot of troubles in the tutorial, while later ones seemed more manageable. But once I got my hands with the controls, it was a great mix of puzzle and fighting! And having so much type of enemies and mechanics is great! I like that the level are short, it rewards risks and experimentation, without blocking on a wall. Congratulation for such an excellent game!
4ahizon
4ahizon16 Apr 2022, 19:48
Very cute game which reminded me of the original Kirby game. I like the art style. It is a well built game.
theStoff
theStoff17 Apr 2022, 02:52
Incredibly well polished game! Loved the aesthetic and had solid game feel
Strega
Strega17 Apr 2022, 07:18
Amazingly polished and quite fun! The art and audio are out of this world. The game is overflowing with juiciness. There's so much content too! Overall, I felt the game was pretty challenging for me, something about the jumping/wall stickiness gave me some difficulty.

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