Stupidly Inevitable

Stupidly Inevitable

This game is from ldjam.com, which is currently unavailable.
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overall: 2.95
fun: 2.79
innovation: 3.19
theme: 3.31
graphics: 3.19
audio: 2.71
humor: 2.87
mood: 2.83

Stupidly Inevitable


An action game where you try to protect the main character from enemies. He can't die, and he hits hard, in addition to even being able to fly, so it's inevitable that he'll kill the boss. Eventually.

Except that he's stupid, and can't do anything to avoid attacks. If he gets hit, that's a few seconds of being stunned for him, so it's your job to make sure this inevitable victory doesn't get delayed any longer than it should be.

How to Play


(aka I didn't have time to even make a tutorial)

- WASD - Movement.
- Mouse - Aim your shield to block attacks
- Left Click - Expand your shield, this costs stamina (green bar) to hold up and block.
- Right Click - Dash, this also costs stamina.
- Space - Jump.

Tools


- SFXR - the few sound effects in this game come from them.
- Unity
- Visual Studio Community 2019
- Clip Studio Paint - for doodling out stuff, and I left those in the source folder when I just zipped everything
- Aseprite - was surprisingly easy to use for my first time doing pixel art and animation

This was definitely way too ambitious for my first game with 2D movement and sprite animation being completely new to me, but I definitely learnt far more from doing this than just messing around with Unity in the past few weeks. (and by that I mean the code is a tangled plate of spaghetti).
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