
Ten Steps of Life
Simple point'n'click. Avoid anything that could kill you, from before being born to old age.
In fact, there's only one step (rather than ten) implemented in Jam version.
I was only able to use 9 LD-hours, but I'm happy. Third time using my Kotlin engine.
The above scenarios didn't make it into the jam version, but they will be featured soon. *Coming up with better tooling to continue post-jam development.*
Works on mobile.
In fact, there's only one step (rather than ten) implemented in Jam version.
A few words
I was only able to use 9 LD-hours, but I'm happy. Third time using my Kotlin engine.
| ![Bebê [-1.5].png](///raw/b21/z/4bfd9.png) | ![FestaCT [-1.5].png](///raw/b21/z/4bfe0.png) |
The above scenarios didn't make it into the jam version, but they will be featured soon. *Coming up with better tooling to continue post-jam development.*
Works on mobile.
Comments10

Adrien Tremblay5 Apr 2022, 07:46
Was very short. But is a fully function game technically
TescoOne6 Apr 2022, 17:40
Haha the physics on that rock is great :D btw, on the itch page, it says "Made for Ludum Dare #47" instead of 50 ;)

Igor KinGamer6 Apr 2022, 18:52
@tescoone Oh, copy and paste :sweat_smile: Thanks, fixed!

TopperVideoGames11 Apr 2022, 20:47
I did like the scene you were able to make for this, it was obvious that the rock needed to be moved without needing a direct arrow pointing at it. Having it needed to be moved all around was also neat. Very short game but I can see where it was going.
I also tried out the post jam version, and it seems that it keeps replaying the 2 month scene over and over. Would be nice to see all ten steps eventually!
I also tried out the post jam version, and it seems that it keeps replaying the 2 month scene over and over. Would be nice to see all ten steps eventually!

Filipe Leal19 Apr 2022, 02:49
I would like to see all the 10 steps with more challenging levels :)

joe4000119 Apr 2022, 03:29
Welp the LD version is indeed astonishingly incomplete. lol. Still appreciate the idea/effort.

mirianbr19 Apr 2022, 20:42
Very nice idea, but I really would like to see the next steps :cry:
LDJam user 27954620 Apr 2022, 18:09
The end dialogue made me laugh. That being said, having more levels would have been nice too.

LudumDareDevil2 May 2023, 21:49
yep



for 9 hours it's a good concept to go off of, the interactable are there and I could feel this becoming like a point+click adventure but with some real-time moments
for the time constraint i think this is solid!