
The Clockwork Imperium
The reign of the Clockwork Imperium ends at Midnight, but to its horde of Clockwork Soldiers, Time is just a resource to be plundered. How many seconds can be stolen away from Death?
Genres: strategy
Comments17

Alex Stewart7 Apr 2022, 01:57
This game was amazing! It's a really well-done game! I also had the issue where the enemies would hide on a ledge the soldiers could not reach, however.

subcreation7 Apr 2022, 23:57
@alex-stewart Thank you! We didn't have time to shave down all the rough edges, but I'm really glad to hear you enjoyed it overall!
@kingofspill Thank you for the great feedback! The Game of Thrones intro was what inspired it in the first place, so I'm glad to hear that we came close to the mark.
I patched the game to fix the ending bug and correct some of the interaction SFX that weren't playing.
@kingofspill Thank you for the great feedback! The Game of Thrones intro was what inspired it in the first place, so I'm glad to hear that we came close to the mark.
I patched the game to fix the ending bug and correct some of the interaction SFX that weren't playing.
Mike Baldwin8 Apr 2022, 01:08
Amazing game! Love the movement sync. I did end up with some archers out of reach, up on a hill my soldiers could not get to. Other than that, though it was fantastic. Great job!
Lpax8 Apr 2022, 02:36
Hey @subcreation great game! The synchronization on the movement is exquisite! For me it was difficult to understand the mechanics the two or three first tries and I couldn't find any menu to restart so I used Alt+F4. When I got the hang of it after the first resources that I collected I could flood the board with soldiers I managed to kill all of the archers but nothing happened. Here an image of my army lol
AnimalX8 Apr 2022, 09:18
The synchronization of movement and sound are great! I think the game needs a bit of balancing as I wasn't able to fail. I could just spam click all the towers to create a massive army and kill all the archers (except for one on a ledge I couldn't get to). Cool vibe and unique concept, well done :)

LDJam user 2828708 Apr 2022, 14:37
Excellent game, everything about it is perfect. You did a great job. Not sure how to exit the game when I want to quit.

his-games8 Apr 2022, 15:45
I had some trouble working out the mechanics, but can still appreciate the music and modelling and mood!

wEEWSA8 Apr 2022, 17:02
Brilliant work! :gem: Good quality to the details!

Roolow8 Apr 2022, 17:49
I also struggled with the mechanics a little. But it was interesting to play, and as was mentioned the audio, models, and synchronized animations really make this game stand out.

Gandelianna8 Apr 2022, 21:02
Wow! Perfect realisation of an idea! I like move animations which corresponds to the sound. Magical atmosphere!
Egor0101218 Apr 2022, 22:44
Beat by beat you reach your destiny - and why resist? Pleasant atmosphere and mood! Good job!

DesertMawTobi12 Apr 2022, 06:43
this game is very nice, well done

rodel7712 Apr 2022, 16:21
Very nice game, I will just suggest to add a little bit more bright and the ability to remove orbs

Evileptic14 Apr 2022, 10:21
Good work! :v:
lilkrit18 Apr 2022, 10:56
This is the best game I played this jam so far. The idea is great, and the animations are so simple but they fit perfectly. And the music is very atmospheric. Took me a moment to get how to play the game but after that it was a lot of fun.

subcreation22 Apr 2022, 01:45
@lilkrit Thank you for the feedback, I am glad you enjoyed it!

It does seem like the failure state may not actually be working, the clock hit zero for me and didn't seem to do anything, I ended up clearing out the board except for one little lone archer that got up on a ledge the soldiers couldn't reach:
If I can offer a note, I did find the actual interaction with the towers a bit hard to decipher. It was unclear when I was actually clicking on an object because there wasn't a sound or visual cue to tell me it had worked.
This is one of the more unique projects I've seen in the jam. I'd love to see this developed further!