
The Mark of Time
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Controls:
Movement: WASD
Fire: Left Click
Change weapons: number keys, mouse wheel, or spacebar
Story:
You are a powerful archmage, a master of the Arcane arts. For centuries you have been honing your craft, but there is a problem: the fountain of youth has run dry. Fight monsters to collect the last of its elixir, and extend your life a little further.
Gameplay:
You have 1 minute until your age catches up with you. Each elixir buys you a few more seconds. Taking damage speeds up the aging process, so avoid getting hit.
Score: score is calculated based on enemies killed, wave reached, and time survived.
Relevance to the theme: this game is about avoiding death, decay, and irrelevance, which fits the theme of delaying the inevitable. It is impossible to avoid losing in the game, you can only delay it.
All edits so far have been bug fixes before the compo deadline ends.
Movement: WASD
Fire: Left Click
Change weapons: number keys, mouse wheel, or spacebar
Story:
You are a powerful archmage, a master of the Arcane arts. For centuries you have been honing your craft, but there is a problem: the fountain of youth has run dry. Fight monsters to collect the last of its elixir, and extend your life a little further.
Gameplay:
You have 1 minute until your age catches up with you. Each elixir buys you a few more seconds. Taking damage speeds up the aging process, so avoid getting hit.
Score: score is calculated based on enemies killed, wave reached, and time survived.
Relevance to the theme: this game is about avoiding death, decay, and irrelevance, which fits the theme of delaying the inevitable. It is impossible to avoid losing in the game, you can only delay it.
All edits so far have been bug fixes before the compo deadline ends.