Uchievements
`Warning! This project is a package for UnityEditor. (Not a game)`
You can receive achievements with mysterious names for using UnityEditor (build project, save scene, pause and other);
Add package `https://github.com/ghostintheshell0/Uchievements.git` in Unity PackageManager and continue work for your project.
You can find Scriptable Object with settings in `Assets/UchievementsData/UchievementsData.asset` or start typing `UchievementsData` in Project window search.
- Mute — Enable if you dont want to listen sound when receive achievement.
- Console — Trying to close EditorWindow from code can throw errors. If you don't like it you can enable it and get achievements alert in Console window.
- Clear — Remove all data about received Uchievements and start from zero.
Description
You can receive achievements with mysterious names for using UnityEditor (build project, save scene, pause and other);
Install
Add package `https://github.com/ghostintheshell0/Uchievements.git` in Unity PackageManager and continue work for your project.
Settings
You can find Scriptable Object with settings in `Assets/UchievementsData/UchievementsData.asset` or start typing `UchievementsData` in Project window search.
- Mute — Enable if you dont want to listen sound when receive achievement.
- Console — Trying to close EditorWindow from code can throw errors. If you don't like it you can enable it and get achievements alert in Console window.
- Clear — Remove all data about received Uchievements and start from zero.



Comments36
rate my game
Method 1
Method 2
Download project from github and Extract into Assets/Uchievements/ folderOne question then, Can unity achievable?
ps. it's a joke, I meant unity within people
But... how does it fit the theme? Like at all? I feel conflicted with games that ignore the theme. No matter how clever it is are you really even technically participating in the jam?
Is it even that innovative if you didn't innovate within the boundaries of the competition? People clearly really like this idea and it just seems wrong that you can potentially score a lot higher than people who actually stuck to and were limited by the theme. It's much easier to come up with a cool idea if you just ignore the theme, it's an intentional handicap that everyone's supposed to have.
I'd say if you want to make and share a game that has nothing to do with the LD theme, just post it elsewhere, it could still do very well!
Once again, I really like this idea, hope you develop it further :)
from Ludum Dare [rules]:
Is using the Theme required?
Officially no, you are not required to use the Theme. We will not disqualify you for disregarding it.
[rules]: https://ldjam.com/events/ludum-dare/rules
my teammates were unable to participate, but I was going to participate and stay alone for 72 hours
Yeah it's technically allowed. That doesn't mean that the idea is just to ignore the theme (imo). Why do a game Jam if you're going to ignore the theme? Especially if everyone else is putting limitations on themselves.
You're also allowed to create as many assets and do as much coding as you want before the Jam, that's also allowed in the rules. Technically you could make a whole game before the competition starts, nothing to do with the theme and post it and that would be allowed. You wouldn't be disqualified. Doesn't mean it's within the spirit of the competition.
Anyway it's a grey area, I didn't rate your game so you don't need to worry about an 'unfair' score from me, I'm just giving my two cents :) Once again, I think it's a nice idea.