
Ludum Dare #50compo
Under the Moon
Your hunting for food when you got cursed, will you be able to overcome your struggles.
This is an iso combat game where you fight tiny gnomes.
This game was made by one person and took just under 24 hours of works.
__Control__:
Xbox Controller:
__Move__: Left joystick
__Turn__: Button A
__Strike__: Button B
Mouse Keybord:
__Move__: WASD / ZQSD
__Turn__: Mouse left click
__Strike__: Mouse right click
__Edit__: fixes + increase attack hit box size + adjust move speed and attack damage + remove attack cooldown (now it control by animation)
This is an iso combat game where you fight tiny gnomes.
This game was made by one person and took just under 24 hours of works.
__Control__:
Xbox Controller:
__Move__: Left joystick
__Turn__: Button A
__Strike__: Button B
Mouse Keybord:
__Move__: WASD / ZQSD
__Turn__: Mouse left click
__Strike__: Mouse right click
__Edit__: fixes + increase attack hit box size + adjust move speed and attack damage + remove attack cooldown (now it control by animation)
Comments16


baily4 Apr 2022, 19:55
fly me to the moon..and let me play under the moon..good

LDJam user 2796104 Apr 2022, 20:38
I really like the look of this game.

AnonymousPanda4 Apr 2022, 20:38
Beautiful voxel art. Nice voxel animations too. The game felt really unique and I enjoyed the isometric perspective.

Glaikunt4 Apr 2022, 20:39
Great little game. The voxel graphics are amazing!

benskca4 Apr 2022, 20:43
Love the voxel graphics and I'd love to know how you made them too! The fighting mechanics feel great to use, it's a lot of fun using the RMB attack and scattering the gnomes away.
rasblo4 Apr 2022, 20:44
Unique and cool graphics, and I like the gnome AI, yeah you better run. Kept wanting to aim with my mouse and strike behind me, maybe would feel smoother, don't know how that would handle with a controller though

Corporation4 Apr 2022, 20:45
Cool graphics style, nice models. I think with some light tweaks you can make it even better.
Character controller felt a bit weird, but in the end that played into the combat system.
Also didn't understand theme connection. But well done)
Character controller felt a bit weird, but in the end that played into the combat system.
Also didn't understand theme connection. But well done)

Puree Adventure5 Apr 2022, 12:09
I really liked doing the turn attack when gnomes were all around me, it felt nice and their little squicky sounds were so cute ! I'm not sure if I understood the story, killing womens in the forest is kinda a weird concept, but maybe it means something with the character turning into a beast and struggling with clothing... or I am trying to look to deep into it I don't know x)
Nevertheless the graphics are beautiful, and the feels are great to, I had a good time swaying with the song too, well done !
Edit : I played it few more times to understand, and payed more attention to the dialogue, died to the gnomes or the brigade, and I really appreciate this story and I think I understand now, double well done ! Oh and if I understood well the story, I think I understand the connection with the theme too ? Even if you go to the forest everytime and find a solution, it is only temporary, you can't delay the inevitable
Nevertheless the graphics are beautiful, and the feels are great to, I had a good time swaying with the song too, well done !
Edit : I played it few more times to understand, and payed more attention to the dialogue, died to the gnomes or the brigade, and I really appreciate this story and I think I understand now, double well done ! Oh and if I understood well the story, I think I understand the connection with the theme too ? Even if you go to the forest everytime and find a solution, it is only temporary, you can't delay the inevitable

arqitech5 Apr 2022, 16:39
Cool graphics! I think it's a bit hard to hit enemies, so maybe make the player's spear's hitbox a bit bigger :slight_smile:

PoshDan6 Apr 2022, 03:42
The movement felt a bit annoyingly floaty but I loved beating down on the gnomes!
The aesthetics are a strong point of this game, the animation style fit really well with the voxels.
The aesthetics are a strong point of this game, the animation style fit really well with the voxels.

Meta-link6 Apr 2022, 17:42
Cool game ! The graphics are really nice, and the dialogues add a nice touch to the game.
Good job :slight_smile:
Good job :slight_smile:

Lvl99Chicken7 Apr 2022, 04:13
Fun game with a cool graphical style. Fighting the gnomes was fun but wish the spin attack was a bit snappier. The controls felt really good and I dialogue was good. Great submission!
Raphiell7 Apr 2022, 17:21
The graphics were really nice, I wish there were graphics for the cut scenes too. I found the left button attack hard to aim so the spin attack was my go to.

ColeSlaughter12 Apr 2022, 06:53
Very damn impressive that you were able to do all of this in less than 24 hours!
I love the style of this one, too! During the combat though, I found myself using right click far more often than left click, since the turn was very slow and the hitbox was a little too tight. The forward dash was able to hit just as many enemies, and quicker too!
Other than that though, I really enjoyed this one. Nice job!
I love the style of this one, too! During the combat though, I found myself using right click far more often than left click, since the turn was very slow and the hitbox was a little too tight. The forward dash was able to hit just as many enemies, and quicker too!
Other than that though, I really enjoyed this one. Nice job!

lesinvisible15 Apr 2022, 17:51
Fantastic visual style! And I was impressed that you include some nice story elements into gameplay. My only complain was that the movement feels a little janky, which a usual problem with isometric games, I guess.



Just curious, what software did you use to make those voxel models?
Is there the point of killing gnomes? Or they are just trying to stop you :) I tried to kill them all but then I changed my strategy and started running away from them.