10 Seconds, 9 Lives
Welcome to 10 Seconds, 9 Lives! #
A tough as nails survival gauntlet where you must avoid a series of hazards lasting 10 seconds each. As a cat, you only have 9 lives and must avoid death for as long as possible to reach a new high-score.
Controls ##
- Movement: Left and Right Arrows- Jump: Up Arrow
- Toggle Clock: C
Gameplay inspired by Obey the Game.
Submitted for the Ludum Dare 51 game jam with the theme *'Every 10 Seconds'*
Credits: ##
Programming ###
- Joe Bevis- Avneet Sekhon
- Malachi Kiloh-Munns
Art ###
- Chloe Tong- Courteney Murphy
- Danny Scott
- Aine Keohane

Comments34
Unfortunately I wasn't a huge fan of the gameplay. The controls were a bit too floaty for my style, and the difficulty scaling after a certain point made it impossible to get any further. As far as a concept for an arcade game goes, this one is really cool and with some polish (and heavily leaning into the )this could actually be a decently fun turn-off-your-brain game.
I loved that the levels get more difficult over time, and the bouncing cars really made me laugh :laughing:
Great entry, congratulations
I recorded myself playing so you can get extra feedback:
I think I rarely saw ones that looked this good ✨
The concept is simple and well executed. I liked the nap times to make a bit of breaks between increased difficulty levels. Made it only to 12 but had fun anyway!
I did think the controls were a little bit finicky - especially playing on mobile, I would have loved x or o to be jump rather than up. I did also wonder if some of the minigames were impossible once the difficulty ramped up? Maybe I just need to get good 😁
Really nice entry!
But to be honest: I found the music a bit annoying. :-(