10 Seconds Nuclear
- Explore abandoned building to find resources.
- Go back to your bunker before the nuclear explosion happening every ten second.
- Repair your bunker.
- Upgrade your mecha to go further and find more resources before the next explosion.
- Build a shield around your bunker to be safe.
One man game entirely made in 72h using GameMaker.
Improvements ideas:
- A proper 'how to play'
- Tooltips explaining what the upgrades do in the bunker
- Display prices for upgrades in the bunker
- Procedural spawn of the resources
- Procedural generation of the map
- Improve art (animate things, add more details, light, etc.)
- More upgrades
*Frederic Venier - folaven.itch.io/ *
- Go back to your bunker before the nuclear explosion happening every ten second.
- Repair your bunker.
- Upgrade your mecha to go further and find more resources before the next explosion.
- Build a shield around your bunker to be safe.
One man game entirely made in 72h using GameMaker.
Improvements ideas:
- A proper 'how to play'
- Tooltips explaining what the upgrades do in the bunker
- Display prices for upgrades in the bunker
- Procedural spawn of the resources
- Procedural generation of the map
- Improve art (animate things, add more details, light, etc.)
- More upgrades
*Frederic Venier - folaven.itch.io/ *
Tools: GameMaker
Comments4
Look into game feel:)