Plug & Play

by venfola
A 2D platformer featuring old-tech-inspired RGB cables.

Use the cables and their colors to interact with the environment, overcome obstacles, and progress through the levels.

screenshot02.png

Development


Made solo in 48 hours for the Compo category.

The entire game was made by me in 48 hours, including game design, programming, visuals, level design, music, and sound effects.

Tools


Made using mainly Godot, GIMP, Audacity and Online Sequencer.

screenshot03.png

Thanks for playing!

Comments4

Gevernus19 Oct 2026, 13:04
plugging RCA cables into the TV to switch the colour of the whole level is brilliant. the moment the blue cable went in and the grey world turned blue was a real aha. only played the start but this is one of the smartest takes on the theme
Anastasia Pitomets19 Oct 2026, 16:17
Really cool entry! I played through it and had a great time.
Here is a quick breakdown of my thoughts:
• Gameplay & Design: The core mechanics feel solid and intuitive right from the start. The gameplay loop is engaging, and the controls feel responsive and fair.
• Visuals & Art Style: The visual direction fits the overall mood really well. Everything looks cohesive, and the presentation makes it very clean to follow what's happening on screen.
• Audio: The sound effects and audio design add a lot of punch to the experience and help build the atmosphere.
• Theme Interpretation: You did a fantastic job incorporating the jam's theme into the core loop in a creative and clever way!
Constructive Polish Idea: If you decide to update or expand this after the jam, adding a few extra feedback cues (like juice/particles or subtle screen shake) or expanding on a few mechanics could make it feel even more polished!
Overall, awesome job for a jam project! Left you a high score/rating. Keep up the great work! 🚀
shimmerscale
shimmerscale19 Oct 2026, 19:04
I enjoyed the game and think the concept is cool, but the controls were pretty difficult for me to use. I think the game would've been a lot smoother to play if while you have the red cable plugged in, the dash replaces the jump so that they use the same button, and if instead of (or in addition to) having the 3 buttons to change the color, you have a single button that cycles through the colors. Atmosphere was pretty good and the audio enhanced the experience. I also really liked the character physics with the slow jump and faster fall, it felt unique.
Thoastbot
Thoastbot21 Oct 2026, 05:58
Great game, feels like a really interesting take on a platformer, but it gets really hard in the later parts, got a few scenes past the blue cable sign, but couldn't get throu everything x.x
I can imagine that controller is the way to play this, on keyboard its a bit hard to get used to the color swapping, especially if you need multiple color changes mid jump to get past a hurdle.

Graphics feel really fitting for an old TV setup, sounds and music also felt ideal!

Overall really good entry!

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