Wow, very nice game! The graphics are pretty crazy, despite the small 72 hours available! A bit short, and if I lose the game doesn't seem to restart on its own. But it was really cool!
The graphics and sound effects are amazing, top tier! The first time I got to the scythe timing game, I didn't know how it worked and failed, maybe a small hint would be good. Also think the Theme could've been used better, since the wind blowing exactly every 10 seconds takes the surprise out of it. All in all great fun.
Really nice job. I loved the artstyle, which one of you was responsible? The sound effects and overall mood were great as well!
Here's my feedback: - A restart button or shortcut would be convenient. - The final boss is too easy. - As nilolo said, a hint for the scythe timing game would help because it's a bit confusing at first. - The game could use a visual or sound effect when you get hit.
@chaikadev@phillip-scott@balduin@roroto-sic@nilolo Thank you for playing and pointing out the lack of training in combat. We added a little tutorial to make it easier for people to understand how to play)
This is a very cool graphics, I especially liked the art style. I really appreciate it in games, as well as how they respect their style everywhere in the game. Even the style reminded me Don't Starve. Gameplay hit theme every 10 seconds good! You don’t even notice it right away, it’s done well and smoothly 😄
I would actually play this if the game was put up on Steam. Btw the nun is 💓 😅
Loved the graphics and the designs of the characters. I was a tad confused by the fight mechanics but once I realised what I was supposed to be doing it was a cool way to have the battle. I would say adding a restart or a retry button would be nice as I had to refresh the page upon a win/failure. I would have liked it to be a bit longer maybe with more bosses or maybe just a more challenging game, but I think for a game jam project it's a great example.
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blobo4 Oct 2022, 14:38
Everything about this is incredible! I loved all the spooky creatures, and wow there was a lot of variety with them too. There's so many details in the artwork, and everything looks fantastic! The ambient noises set the mood perfectly, and I had a great time playing.
I recorded myself playing, and I mentioned it in the recording, but there should be a button to return to the title screen from both winning and losing the game. I don't want to refresh the page, you know?
Anyway, here's the recording I made so you can have more feedback!
So good art design !!! she has very nice looking legs~~~ but I can restart my game after I dead ,,is this a bug or just me,,,this is my top 5 game mood this in this jam ,,well done man
Nice graphics and i like the idea. The gameplay is various and make sense with the graphics. The sound design can be better but overall the game is very good like that !!!!!! Good job.
This game looks absolutely amazing (even the Nuns tattoo on her leg ;P)! I enjoyed the gameplay of guarding the candle, chasing demons away, and fighting demons. The character designs are just incredible wow:D Superb work! It's fantastic!! Thank you for a fun experience! :D
Cool art and nice and simple gameplay! I first thought that the dagger attack gameplay was weird and unintuitive but after couple rounds I found myself liking it a lot. I don't know what your plans are but it would be nice to see further levels and maybe some improvements on the dagger fight system :D Overall nice short game!
Yooo what a great game! The art and animations are AMAZING, especially the nun. Gameplay was very intuitive and super fun. I think a huge part of the fun was actually the quality of the nun animations. It just felt really really good to press A and D! Combat wasn't super obvious but is quickly solved. The first sound effect you encounter is quite jarring because it was quite loud and there was no sound at all previously, so one is not sure to even expect sound at all. Overall amazing entry with excellent amount of polish. Definitely feels like a very complete game! Well done.
Absolutely phenominal artwork, really impressive. I love the sound design too of the little enemy jumpscares haha. The battle was a bit confusing at first but then I understood it after a couple of goes. Good job!
The art style is god. The gameplay is a bit rustic, but fun. There is little feedback when I die, and also the game keeps running behind the screen (I know from the sounds). But, overall, is good. Nice work!
Win! Art style and animation are stunning. Props to you for making a really simple gameplay with intuitive controls, and a solid visual/auditive experience.
I found that the battles grew increasingly easier due to the enemies throwing several attacks at you, and clicking when the candles was underneath several would count as a double attack/defence. Does not get in the way, the satisfaction of winning is still there ahah.
Can't fathom what a nun has to endure on a daily basis. Nice insight! Amazing graphics! Looks like Darkest Dungeon. I didn't understand the fighting at first, but on my third attempt I got it down. I guess at 10 seconds the wind was blowing? (edit: I now read the description - it does) Also I only used "A". Never did the wind blew from a different direction (I believe that was "D" for). Nice entry!
Very cool art and mood! I made it on my second try, the tutorial is a nice addition but I still bungled the combat thing on my first try because I didn't actually look at it and thought you had to click on the health bar thingy rather than match the daggers. The sound effects are also pretty spoopy, I liked the sound design despite the lack of music. I have to praise the art again though, it looks like a commercial game. Great job!
Love the artstyle and the designs, they're really cool. Didn't get too far unfortunately, the gameplay wasn't super intuitive and restarting became too much of a chore after a while. Also, the lack of music brings down the mood a bit (a tip is to use a royalty free track if you don't have access to a composer). Great job however, this is a really cool game if not a bit unpolished.
Really like the way the "fights" are done, simple but works. The art and animations are top-notch, everything looks great! Like others have mentioned a restart button would have been appreciated. Managed to get through on my second attempt, well balanced!
The idea wa amazing I loved the Art but it would be nice if you add a retry button because if you lose you need to restart the game and thats a little meh. Anyways the theme was really gorgeous but at the time of attacking I struggled a bit trying to understand how to beat the enemies.
Interesting concept. The graphics are beautiful and the sound is functional. The mood of the game is very good. The gameplay is functional. I was a little confused about what to do during combat, but I believe I managed to play anyway. Good job.
Comments69
The first time I got to the scythe timing game, I didn't know how it worked and failed, maybe a small hint would be good.
Also think the Theme could've been used better, since the wind blowing exactly every 10 seconds takes the surprise out of it.
All in all great fun.
Unfortunatly i cant pass the first battle :/ i dont understand how to play the fight
Pretty entry!
That's an amazing work!
I failed a lot during battle phase because I didn't understood how it works.
After many attempts, I managed to understand it and I crush those demons!
Well done!
Here's my feedback:
- A restart button or shortcut would be convenient.
- The final boss is too easy.
- As nilolo said, a hint for the scythe timing game would help because it's a bit confusing at first.
- The game could use a visual or sound effect when you get hit.
I would actually play this if the game was put up on Steam. Btw the nun is 💓 😅
I recorded myself playing, and I mentioned it in the recording, but there should be a button to return to the title screen from both winning and losing the game. I don't want to refresh the page, you know?
Anyway, here's the recording I made so you can have more feedback!
Overall nice short game!
By the way your ldjam link on your itch.io page is wrong. It's pointing to your edit page and so give a 403 error and not this page.
I found that the battles grew increasingly easier due to the enemies throwing several attacks at you, and clicking when the candles was underneath several would count as a double attack/defence. Does not get in the way, the satisfaction of winning is still there ahah.
Thanks for this experience!
The artworks are awesome and the atmosphere is very fitting.
But what kind of creepy face is that in the background?!
Please integrate a restart button at game over and when you win ;)
Having a restart button at the gameover would've be nice, and was confused on if you hold A/D toward the wind or not for a bit.
Anyways the theme was really gorgeous but at the time of attacking I struggled a bit trying to understand how to beat the enemies.