Drone TD

Drone TD

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overall: 3.56
fun: 3.54
innovation: 3.27
theme: 3.60
graphics: 3.15
audio: 3.14
mood: 3.16

Drone TD


Every run will differ. A rogue-like take on a classic tower defense. The twist? Every 10 seconds the shop updates and random new upgrades and towers are available.

You can't win but can you survive more than 5 minutes? Good LUCK!

Game Description

A combination of rogue-like and tower defense. You control a small drone that can move around freely.
Pick up towers and place wherever you want OR become the gun while carrying a tower. You won't be able to carry another tower.
Fly around and discover the map, you might find something useful but keep an eye on your base's health.
The shop can only be used while in range of your base. Enemies can spawn from anywhere and will try to destroy your base.

Tip

Your base can be healed. Your towers can not!

Controls:

* Pick up or Place towers - Space or 'E'
* Control the Drone - W,A,S,D or arrow keys
* Buying items - Mouse click

Sound

For the sound design and FX we used Cubase 12 Pro as our DAW. Within Cubase we used different VSTs from Native Instruments, Steinberg, Sonivox and Waves. No samples have been used and every sound has been created from scratch. For a quick mastering process we used the Ozone Izotope 10 Advanced AI where a reference track from Mick Gordon´s Doom soundtrack has been used to match gain levels and limiters.

First Concept



Made with Godot :heart:
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