
Duo Dungeon
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Update - I've added the HTML version! I've noticed that there can sometimes be slight lag in the input in the browser when testing on the LD site, but it goes away quickly. The desktop version doesn't seem to have the issue, so try that if you're getting too much lag!
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I crossed the finish line! If I have time this evening and the coming days, I'll see if I can get an online version going.
This was a big learning experience - First time making a game in Godot beyond following some one-off tutorials.
Cut out a lot of planned items, but that's okay! Only a few small puzzles - But I think I will making something of it as there is a lot to explore here.
About the Game:
You're a pair of adventurers setting off to explore an abandoned dungeon, only for some reason, as you get closer, you start to freeze up!
You regain control of each character every 10 seconds with a 5 second offset/freeze period. In the very short "faux-op" adventure, you try to reach the end using the power of teamwork!
(Note: The game is incredibly short - I'd would have loved to have more time to get more in, but I'll take it as a learning experience.)
Not seeing the link show up, so here is the link to the code: https://github.com/DavidBradbury/LD51
Tools
- Engine: Godot
- Pixel Art: Aseprite
- Graphics: GIMP
- Music: FL Studio
- Editor: VS Code
---
I crossed the finish line! If I have time this evening and the coming days, I'll see if I can get an online version going.
This was a big learning experience - First time making a game in Godot beyond following some one-off tutorials.
Cut out a lot of planned items, but that's okay! Only a few small puzzles - But I think I will making something of it as there is a lot to explore here.
About the Game:
You're a pair of adventurers setting off to explore an abandoned dungeon, only for some reason, as you get closer, you start to freeze up!
You regain control of each character every 10 seconds with a 5 second offset/freeze period. In the very short "faux-op" adventure, you try to reach the end using the power of teamwork!
(Note: The game is incredibly short - I'd would have loved to have more time to get more in, but I'll take it as a learning experience.)
Not seeing the link show up, so here is the link to the code: https://github.com/DavidBradbury/LD51
Tools
- Engine: Godot
- Pixel Art: Aseprite
- Graphics: GIMP
- Music: FL Studio
- Editor: VS Code