Elite Rusher

Elite Rusher

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overall: 2.79
fun: 2.64
innovation: 1.93
theme: 2.57
graphics: 3.07
audio: 2.43
humor: 2.75
mood: 2.50
« Elite Rusher » is an Action / Shooter / Survival game with pixel art graphism.
You control a character that need to protect his house and survive to many wave of mobs knowing that every 10 seconds, an elite mob will spawn.

How many time you will survive ? ... Or will you perish ?

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This game have been made in 72h. I worked alone on everything. The project has started using my own engine I prepared before.

The game is better designed to be played using a gamepad:

Controls (Gamepad):
* Aim: Right stick
* Movements: Left stick
* Fire: RT (Right Trigger)

Controls (Mouse/Keyboard):
* Aim: Mouse cursor
* Movements: ZQSD/Arrows
* Fire: Mouse left button

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This part will help you understand mechanics of the game. You can avoid it if you want to discover the game by yourself.

* There is a total of 50 waves with increasing diffculty.
* A wave is finished when a certain amount of mobs are killed.
* The player win experience by killing mobs.
* There is a total of 30 levels.
* Each level up of the player make him stronger (he wins alternatively an improved rate of fire, a better range of his weapon and a gain of movements speed)
* Each 10 seconds, an elite mob appear
* From the wave 5, the elite mob becomes stronger (more health and he can fire on the player)
* From the wave 10, the elite mob becomes even stronger (more health, better speed)
* From the wave 10, the house gets a health regeneration every 10 seconds
* During each waves, undeads mobs appears faster and becomes more resistants.

Will you survive? Let's play Elite Rusher to know it!

Greetings,
Akadream.
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