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The instruments are tired of being hit and blown into, they're out for revenge! Try to survive for as long as possible!
Best played with controller, left analog stick to move and right to aim your notes! It also works great with keyboard and mouse, move with wasd or arrow keys and fire your notes with left mouse button.
2022-10-4 - Fixed bug where enemies spawn on the player after transitions, causing the player to die. - Fixed disappearing trailrenderers on the player.
Very charming graphics, generally looks very good! I have some small issues with enemies spawning on top of the player but otherwise works perfectly fine.
Nice! Loved the concept, was really cool. The art looked amazing, especially liked the different enemies and the character. The vfx were a nice touch aswell.
Great job! Fun concept! I love how you change around the setting and even filters such as with the arcade level, etc but the enemies stay in the same spots so youre not surprised suddenly and lose. I love the art and the design of the instrument player character and all the enemies. Overall, great job!
It doesn't seem to support DInput controllers so I had to make do with mouse and keyboard. The monsters should either take longer before becoming able to damage the player or be unable to spawn near the player at all. Fun, and I like the theme! I hope my harmonicas aren't too mad at me :(
The art was really nice, but it did get pretty repetitive after about a minute. I liked that the map changed, as I had hid myself in a corner and was ready to camp there for the rest of the game, and that threw me off guard and added a nice challenge to it.
Not sure if this was purposeful, but the scaling on the 8bit map was much different than the other maps, and seemed to throw off my aim (mouse/keyboard)
@zungryware Thank you for your input! We had some problems with the enemy spawning that we didn't have too much time to sort out, we'll look at it for the future! Thank you so much for your feedback :)
@adam-gallina Thank you! We did notice the problem with the arcade level and tried to get it fixed but we probably should've tweaked it a bit more! Thank you for your feedback :)
I like the model work and art! I did feel a bit cheated with how the enemies were just reskins of each other. Maybe some enemies that act differently during each phase or something could make each phase more unique. Again the art is great and a defining part of the game for sure!
I really like the graphics and the music fits what you're going for. I can't say much about the gameplay other than it is simple. Good job nonetheless!
Comments19
@cheville Thank you for the feedback, we'll think about that in the future! :)
It wasn't all that interesting to play for more than a couple of minutes though.
Not sure if this was purposeful, but the scaling on the 8bit map was much different than the other maps, and seemed to throw off my aim (mouse/keyboard)
@zungryware Thank you for your input! We had some problems with the enemy spawning that we didn't have too much time to sort out, we'll look at it for the future! Thank you so much for your feedback :)
@adam-gallina Thank you! We did notice the problem with the arcade level and tried to get it fixed but we probably should've tweaked it a bit more! Thank you for your feedback :)