
Flocker
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
A particle-based survival game
Tend your flock of tiny, glowing creatures as they navigate increasingly dangerous terrain.
Objective
Protect your flock from touching the hot laser walls for 120 seconds.Every 10 seconds, your flock doubles in size and more laser walls are added.
Controls
- Cursor: leads the flock
- Escape: pauses the game
- F1: toggle screenshot mode (hides interface)
- Space: hold to increase game speed by 4x (v1.1.0 only)
Technical Info
Made in C++ and OpenGL 4.5. The particles are entirely simulated and rendered with compute shaders. Check the GitHub readme for more info.Misc.
For lower-end machines, try reducing the initial particle count and simulation rate in the main menu. For higher-end machines, do the opposite!!Changelog
v1.0.3 features only critical bug fixes from the original version. This is the final game jam submission.v1.1.0 adds a no-bloom mode and a way to skip the tutorial section of the game, among some other minor changes.