The game is about a robot named Foody the Robot who needs to learn to remember random product lists and repeat them within 10 seconds.
There is an AI and a narrator that guides You trough the journey. The narrator might a bit evil....
!!! Game might have some bugs on WIN, LOOSE states, sorry, don't be mad :), I'll try to fix it - I think it's within the JAM ruleset
The game has 8 levels, It will take some practice and a lot of skill to do them all, but if You are able to do 6 You must consider Your self a winner, if You do 8 You are immortal.
How to play:
- Listen to instructions; - Press space to roll the dice to generate the shopping list (You will see dice on the screen when it's time; - Use LMB to click on the items You rolled within 10 seconds; - Wait for next LEVEL, if You succeed; - Repeat 8 times.
(Same feedback from twitter, but I also wanted to leave it here) I wish this was a compo entry so I could see how you handled the dice. The mood was really consistent and fun. I love how simple this was. I played it like 4 times and couldn't get past 7 yet. I really like how you handled the lighting in the 2D environment. The only thing really lacking is the quality of the 3D scene, but that is only because of how hard you went in the 2D scene. There weren't any major bugs or issues I had with the game. Overall, this was a really solid entry!
Thanks for playing and the review, @trabasura! Yeah the 3D was scene very rushed... the dice took a lot of time, especially DICE Foods to click system. And all in all, it was somehow very janky and non-dynamic process and code this time.
But at least I got to publish it in time for the Jam!
A clever game of memory! At one point a dice rolled off-screen so I couldn't see what it landed on, that was unfortunate. The robot seemed to move around between the products in an inefficient way, and sometimes lingered at a spot for a while, which didn't affect the game but it struck me as odd. I ultimately completed to 5 products after about three tries, and then messed up on the 6.
Cute art, though I am not usually a fan of mixed-resolution styles, it doesn't bother me here so much. I liked the lighting effects and the music was simple but soothing. Nice effort!
That was really fun! I only managed 6 items at once, but I think that's enough to properly compliment the game (>:D)! I loved that you used rigidbodies for the dice, cause I think it'd be a ton harder to have gotten the same effect with pixel art! Really great, I liked the generic narrator voice! XD
I love narrator's speeches. Simple idea of memory game is implemented in cool and unexpected way. I played several times and always faced with the same issue - when there are 3+ cube - one of cubes is falling almost out of screen and you need to guess what is actually on this cube.
But it general i would say it looks amazing. Especially 2d screen. Lights and visual work good.
What a nice little memory game. It is not always easy to see some of the rolled products correctly on the dice (since the icon under another angle can be somewhat unrecognisable at times), but otherwise liked the narrator voice and the atmosphere
@ccollider Thank You! The dice are physics objects with RiggidBodies, when they are being thrown up force and torque is being added. Each side has a collider that gives back an int with an opposite sides result.
The only thing that i thought was kind of annoying was the size of the dice, it was kinda small and depending on which food it landed on i couldn't identify exactly which one was it since some were very similar. Would be nice to show a larger version of the image after the dice rolled.
The robot and its speech is so good and funny. Better graphic (at least on the dice) should improve the experience from game. The music helps the atmosphere. Nice work.
Very fun! The narrator reminded me of GLaDOS from Portal. The pixel artwork was really good. The switch to 3d was a little odd to me, but the dice rolling looked nice. I really enjoyed this game!
Really funny and quite a struggle. 6 products was what doomed me, even though I had 2 pairs ^^". I love the idea and the narration was perfect. Well done!
Nice use of 3D objects alongside the 2D gameplay, my only issue is that some sprites accidentally look the same (Im sure that's a part of the challenge) I do think the memory game is pretty cool tho.
This game looks nice, and the narration really sets the mood. I did encounter one of the bugs though, it made me lose as soon as I selected the correct products.
I wish this was a compo entry so I could see how you handled the dice. The mood was really consistent and fun. I love how simple this was. I played it like 4 times and couldn't get past 7 yet. I really like how you handled the lighting in the 2D environment. The only thing really lacking is the quality of the 3D scene, but that is only because of how hard you went in the 2D scene. There weren't any major bugs or issues I had with the game. Overall, this was a really solid entry!