Gridlock!

Overall★★★★★★★★★★3.21
Fun★★★★★★★★★★3.31
Innovation★★★★★★★★★★3.48
Theme★★★★★★★★★★3.81
Graphics★★★★★★★★★★2.20
Audio★★★★★★★★★★2.33
Humor★★★★★★★★★★2.58
Mood★★★★★★★★★★2.85
A game about balancing the electrical grid of a country.
Can you satisfy the growing electricity demands without turning to astronomical prices?

Made in the backseat of a car (and various other places) due to real life trying to interfere with Ludum Dare.
Created using Unity (game engine), Visual Studio Code (code), Bosca Ceoil (sounds), Audacity (sounds), and a small whiteboard (art).

Comments10

Chuckiee
Chuckiee3 Oct 2022, 08:49
Nice concept trying to fit the demand over time. I like the sketch graphics (old flash game vibes)

I couldn't understand if I was doing good or bad so I got confused after a while. Also I don't understand what the sounds mean.
Clément K3 Oct 2022, 16:54
Finished my internship \o/ Super interesting game! Original concept and well executed. Well done!
Bloham
Bloham15 Oct 2022, 11:28
I like the game! I like management games in General. I would love to be more free in buying your power plants and would see you stats. Now you have to play a few rounds to understand everything. I managed to build a lot of power plants but the price was high and people not satisfied :)

I like the concept of the game though and would love to see it in a little more accessable way :) I will follow you though to see you next games :D
Mara15 Oct 2022, 11:32
The mechanics are quite great! I can see this becoming a mobile game.
congusbongus
congusbongus15 Oct 2022, 12:03
Neat game! Works quite well. It is intuitive and challenging at the same time. The art is rough but fits with the sketchbook aesthetic.
Flying Dog Fish
Flying Dog Fish16 Oct 2022, 23:18
Nice management game. It seems that the water power plant produces energy even without water.
Itskdog
Itskdog17 Oct 2022, 23:46
Great job making this game while in a car. It's very creative.
Madbarron
Madbarron21 Oct 2022, 17:14
Great game! It was fun and intuitive. It would be cool if some sources like Nuclear had reduced rates of adjustment, compared to gas and hydro. It's a good sign that it's easy to see ways to expand the game, it's a solid core experience. Congrats on the great submission :smiley:
OadT
OadT21 Oct 2022, 19:19
At first I thought I will never understand this, but it is actually pretty plausible and pretty fun! Nice that there is a endless mode :smile: Also liked the doodles as background image

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