
Groceries, Please!
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
AN ADRENALINE RUSH PAID HOURLY
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As the newest employee in a soul-draining supermarket, your duty is to ring up the massive pile of items that will continue to appear every ten seconds. The customers won't wait for you to catch up. Pick up items and give them a scan to keep things moving along smoothly!
MAYHEM IN AISLE 9
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Scan in a variety of items, ranging from collectibles and essentials to blatant developer product advertisements. Shapes and sizes may vary. Big ones take space but small ones give more coins. Think fast and strategize. Deal with overwhelming speed of items entering conveyor belt every 10 seconds, broken barcodes, scanner malfunction and angry customers.
Watch your conveyor belt carefully! If you fail to keep your line moving, you'll be fired on the spot.
MINIMUM WAGE WAR ON THE COMMUNITY
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*Groceries, Please* has a working leader board for fellow employees to compete for worker competence. May the high scores fly! Don't forget to share your high scores in the comments, you deserve to brag!
- 3D models: Blender
- 3D Tobugis Toys: Blockbench
- 2D design/graphics: Krita
- Game made using Godot Engine
- Game music: Bitwig Studio
- Sound Editor: Audacity
P.S: We will be playing lots of game entries this time and stream live on twitch. We will be happy to play your game. Come joins us live and submit your game for us to play on https://www.twitch.tv/tobugis!
https://www.youtube.com/watch?v=bq9B46OFTzM
The patch 1.1 version is the same game as the original version with some quality of life update and mini bug fixes:
- changed the quit button location to prevent quitting by mistake
- corrected a sound effect
- mini game balance to give a better experience to new players
- improved UI (button feedback on mouse over, text)
- prevent submitting negative score to the leaderboard
====
As the newest employee in a soul-draining supermarket, your duty is to ring up the massive pile of items that will continue to appear every ten seconds. The customers won't wait for you to catch up. Pick up items and give them a scan to keep things moving along smoothly!
MAYHEM IN AISLE 9
====
Scan in a variety of items, ranging from collectibles and essentials to blatant developer product advertisements. Shapes and sizes may vary. Big ones take space but small ones give more coins. Think fast and strategize. Deal with overwhelming speed of items entering conveyor belt every 10 seconds, broken barcodes, scanner malfunction and angry customers.
Watch your conveyor belt carefully! If you fail to keep your line moving, you'll be fired on the spot.
MINIMUM WAGE WAR ON THE COMMUNITY
====
*Groceries, Please* has a working leader board for fellow employees to compete for worker competence. May the high scores fly! Don't forget to share your high scores in the comments, you deserve to brag!
Controls
| Controls | Interaction Type |
|---|---|
| WASD or Arrow Keys | Rotate Item in Bagging Area |
| Mouse (Moving) | Move hand |
| Left click (on item) | Pick up / Drop / Scan / Push button |
| Click on keyboard and type | Enter barcode number manually in case of broken barcode |
| Left click (red button) repeatedly | Call manager/dispel angry customer |
| Mouse (Moving with broken scanner) | Shake scanner to fix |
Programs
- 3D models: Blender
- 3D Tobugis Toys: Blockbench
- 2D design/graphics: Krita
- Game made using Godot Engine
- Game music: Bitwig Studio
- Sound Editor: Audacity
P.S: We will be playing lots of game entries this time and stream live on twitch. We will be happy to play your game. Come joins us live and submit your game for us to play on https://www.twitch.tv/tobugis!
Gameplay video
https://www.youtube.com/watch?v=bq9B46OFTzM
Change Log
The patch 1.1 version is the same game as the original version with some quality of life update and mini bug fixes:
- changed the quit button location to prevent quitting by mistake
- corrected a sound effect
- mini game balance to give a better experience to new players
- improved UI (button feedback on mouse over, text)
- prevent submitting negative score to the leaderboard