
Heart of Infection
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Every 10 seconds, the Heart of Infection beats.
Most textures were generated with Stable Diffusion.
Going into this jam, I wanted to make a first person game with an immense sense of scale. When the theme was announced, I thought it would be a really cool idea to make the world shake every 10 seconds, while putting an horror spin on it.
Most textures were generated with Stable Diffusion.
Going into this jam, I wanted to make a first person game with an immense sense of scale. When the theme was announced, I thought it would be a really cool idea to make the world shake every 10 seconds, while putting an horror spin on it.