The Unsummoner

co-authored: @sirmcsquizy
Overall★★★★★★★★★★5.00
Fun★★★★★★★★★★4.00
Innovation★★★★★★★★★★4.00
Theme★★★★★★★★★★5.00
Graphics★★★★★★★★★★5.00
Humor★★★★★★★★★★5.00
Mood★★★★★★★★★★5.00
The local necromancer went wild in the crypt again and summoned a bunch of undead. You are a janitor, and it is your responsibility to un-summon these summons with... by summoning weapons of mass destruction.

CONTROLS:

WASD to move

SPACE to jump

SCROLL WHEEL to view different glyphs in the codex

Left click to draw/shoot

Right click to enter drawing mode/confirm drawing/throw away weapon

CREDITS:

Joel Hanson - Programming

Vladimir Karashchuk - Art & Level Design

Comments3

TellaTells16 Apr 2024, 02:21
I got jumpscared by my own arms when I turned too fast around a corner. 10/10

(But legit very fun - good application of the theme. LOVE drawing the glyphs in the air and it's surprisingly forgiving with the recognition. Even when it does end up spawning a different gun, which only happened once or twice for me, it's still good for killin. Very impressive for only two people as well!)
SirMcsquizy
SirMcsquizy16 Apr 2024, 02:34
Thanks! @tellatells

I put a lot of work into that system and I am so glad it was recieved well
roman_hyacinths
roman_hyacinths23 Apr 2024, 02:41
I really loved the idea and implementation of drawing glyphs! Very intuitive, and I feel like this could open the door to a world of a possibilities for both puzzle-solving and combat mechanics. The game was a bit glitchy for me, but such are most jam games :) Great work!

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