
House Hitman
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
I used this as a bit of an experiment to play around with procedural generation. This time generating a floor plan of a house on each play through.
I was hoping to add actual tilesets for the rooms, but didn't get time!
The goal of the game is to simply clear the house of any enemies within a 10 second time limit.
Built with Lua and LÖVE.
Controls:
- WASD / Arrows to move
- Left click to shoot
- Escape to quit
I was hoping to add actual tilesets for the rooms, but didn't get time!
The goal of the game is to simply clear the house of any enemies within a 10 second time limit.
Built with Lua and LÖVE.
Controls:
- WASD / Arrows to move
- Left click to shoot
- Escape to quit