Every 10 seconds meteor wants to get down,try to get 1000 score. https://igor-morgun.itch.io/meteoriseten to play Coding by Igor Morgun Models by Igor Evlahovich
I wanted to rate a graphic, its really cool but its doesn't exist in rate 😄 More action would make game more interesting, and boss every 10 sec would be great.
This game is quite good, for a first game. It may be simplistic, but is quite enjoyable - the background looks lovely, and dodging the meteors and racking up a high score is satisfying. To make the game even better, I would say to add a few enemies to dodge between every meteor strike - also, when pressing return after losing, clicking play brings you back to the "You Lose!" screen, and this action has to be repeated in order to play again. However, despite this minor bug, the game is fun, and I can't wait to see what comes next in future jams from you!
The background art and character are really nice and the game is a nice simple submission! The music is good but for me is a bit too high tempo and 8-bitty and doesn't match the gameplay/art all that well.
Great start here, visuals are nice and the core mechanic works. I was able to rack up a bunch of points by just standing at the side, so perhaps the meteors should head towards the player? Great work!
Great start here, visuals are nice and the core mechanic works. I was able to rack up a bunch of points by just standing at the side, so perhaps the meteors should head towards the player? Great work!
keep going! fellow first time developer! you have a nice potential of pixel art, adding more things falling down might improve the game a lot, for example add some smaller meteor rain every 10s but in different timing. can also make the slime move faster so he can handle more danger. add a timer bar to show when the dangers are comming is also good i think
I like the visuals and it's a good idea. I think you can easily add a few features to it and improve your game making skills. Good luck for the future!
Nice work, background is nice and music is great. I will agree that I think more gameplay would be good, especially since I was able to go all the way to the right and just hide from the meteors. Some enemies walking around would negate that (and give a reason for jumping!)
Yo, nice graphics and music choice was very fitting. Overall a good feel. Game mechanics were a bit sloppy, and moving so slow there's no way to actually avoid meteors on reflex, and you just have to hope they don't fall where you are. With a bit of tweaking of meteor or character speed it might get more fun and engaging!
Nice job! I love the visuals in this with the cute slime and the rad looking drawn background, the music also is very exciting, really amps me up haha. Great job completing a game for the jam!!
Like Kankje said, you need invisible walls on the sides of the screen or you can just move off screen and get infinite points. I did the same thing once.
A simple yet addictive game. trying to get higher scores each time is really fun. Liked the background and the music was a pleasant surprise. One cool addition could be to increase the amount of meteors that fall from the sky as the time goes on. but good entry for your first game!
well i like the game.. have a cool music and a fun graphics. i just asking me why i dead there and why i can walk outside the camera in the left direction XD
The art is really nice and cute :3 ! It's bit buggy but not bad! Feels good to play! I just wish there would be reset button? Well maybe there is? Don't know! Well the watermark at the end really ties everything together! Love it :D Keep it up!
The main character is very slow, and the meteors are large and incredibly fast. It feels almost impossible to dodge the meteors on reaction, so the game comes down to mostly sheer luck.
The art is pretty nice and the music is appealing, but since you've opted out of the corresponding categories for ratings, I can only assume that the graphics and music are not your own.
For a first game you did well, things you did right are for example: - you kept your game simple, which is very important at the beginning, - graphic style is quite consistent, - you included sound.
Tips from me: - make text bigger, - include some restart button after you die, - maybe make the character a little bit faster.
The game was ok. I was at time curious on how I died because I was not even close to the bolder. I noticed that when I was continue to actively move around. There was not rocks falling in the screen. I would suggest having the character have borders so the user do not go off screen.
Is this your first game? Good job, first of all. You finished the game. You also did everything to set the mood right, background and slime animation and everything. Maybe next time you can slowly start painting UI for the buttons and/or animating other objects.
You can use a circle collider for the slime and meteor as they fit the shape better. I'll be looking forward to your next game in the jam! You only have to improve bit by bit every time.
Decent entry, was a bit hard to predict, maybe a warning glow or something to give the player some time to react, but overall good job getting a game done!
Very simple game but pretty good execution for your first jam entry! Bonus points for keeping the idea simple.
For this concept, the 10 second rule seems a little hinderance and the game does not get as hectic as you would expect from game with meteors and lava. Possibly you could still drop smaller meteors more often and then drop a huge one every 10 seconds.
But overall, a solid first jam entry. Looking forward to seeing you in the future jams! Keep the ideas simple!
If this game had more meteorite types would be perfect, I feel if this game has more content would be perfect, but for a jam game looks amazing! check out my jam game!
The aesthetics are great in this game. Especially the background looks very cool. Unfortunately the gameplay falls kinda flat. The meteors are so fast and the blob is so slow that it's basically impossible to reliably dodge the meteor. Maybe an indicator that would show where the meteor is going to fall would help a with this.
Really nice audio and graphics, has old arcade vibes. I agree with Juutis on an improvement on gameplay for having some indicator to briefly show where the meteor is going to fall.
Good looking background art and fun music. Would have liked some more objects to fall, and maybe faster controls, but I see this is your first game, so I say good job :)
Comments77
*le horrible Terraria flashbacks strike*
Next time you can try to implement a restart when returning to homescreen and pressing again "play".
I liked your color palette it really fits the fire/meteor aesthetics. The music was also good, nice paste.
lookin forward to your next entry!
Next time you can try to implement a restart when returning to homescreen and pressing again "play".
I liked your color palette it really fits the fire/meteor aesthetics. The music was also good, nice paste.
lookin forward to your next entry!
well i like the game.. have a cool music and a fun graphics.
i just asking me why i dead there and why i can walk outside the camera in the left direction XD
The art is pretty nice and the music is appealing, but since you've opted out of the corresponding categories for ratings, I can only assume that the graphics and music are not your own.
- you kept your game simple, which is very important at the beginning,
- graphic style is quite consistent,
- you included sound.
Tips from me:
- make text bigger,
- include some restart button after you die,
- maybe make the character a little bit faster.
Is this your first game? Good job, first of all. You finished the game. You also did everything to set the mood right, background and slime animation and everything. Maybe next time you can slowly start painting UI for the buttons and/or animating other objects.
You can use a circle collider for the slime and meteor as they fit the shape better. I'll be looking forward to your next game in the jam! You only have to improve bit by bit every time.
Keep going)
For this concept, the 10 second rule seems a little hinderance and the game does not get as hectic as you would expect from game with meteors and lava. Possibly you could still drop smaller meteors more often and then drop a huge one every 10 seconds.
But overall, a solid first jam entry. Looking forward to seeing you in the future jams! Keep the ideas simple!
I think it's smart that you scoped so small for a first entry. Keep it simple, stupid.
Good job on finishing the game, though!