Ludum Dare #51compo
mood swing simulator
your mood will swing every 10 seconds.
while in a down swing try and avoid further unpleasant thoughts.
while in an upswing you can dispatch unpleasant thoughts with ~~bullets~~ ... er something pleasant.
WASD space to deploy something pleasant
KNOWN ISSUES:
runs slow in some browsers on the html5 version. if it's running slow in your browser try the download version
Tools Used:
Unity game engine
Krita for textures.
Blender for the level geometry
Logic pro for the music and sound design
fonts: "minecraft" and "platinum sign"
while in a down swing try and avoid further unpleasant thoughts.
while in an upswing you can dispatch unpleasant thoughts with ~~bullets~~ ... er something pleasant.
WASD space to deploy something pleasant
KNOWN ISSUES:
runs slow in some browsers on the html5 version. if it's running slow in your browser try the download version
Tools Used:
Unity game engine
Krita for textures.
Blender for the level geometry
Logic pro for the music and sound design
fonts: "minecraft" and "platinum sign"
Genres: simulation
Comments27
The obvious tactic is the let them come to you during the down time and the be ready like surprise mutherf:er, have som happy thoughts.
Good changing the music to show the emotion. Good controls and nicely balanced game play in regards of the enemies.
well done.
At first it was a bit awkward to see what the player collision actually is, but I got used to it quickly. Then it was really fun. I love how the music intensifies the mood switch and also it felt like the good mood was so short and the bad mood so long!(I mean that positively, because I suppose it's both 10 seconds)
Was a pleasure to play. :)