I like this a lot! The music and sfx have a great atmosphere. I like the detailed hand movement of the clock. I had small problems with simultaneous movement and punching.
This game is really hard! I can't seem to get past the first level, the enemies keep kicking me out of the box at the last second. I like the jokes at the start of the game!
Love the aesthetics of this game - the soundtrack was especially good. Great polish on the animations and the starting cut-scene. Hitting/kiting the mobs did feel a little awkward though. Really great submission, well done!
Excellent sound! the music and sfx are just great. Gameplay was fun too! I get the feeling of a prison brawl from this. It's a little disappointing to get lasered - it happens so suddenly and then that's it. Still, it's really solid. Your AI is great too - I like watching the other guys get in fights and trying to survive. Really well done!
incredible stuff. the game's flowing with that classic jevfel juiciness, really great animations and visual style. game is fun, very hectic. the enemy behavior is really well done, really feels like you arent necessarily everyone's target, while also not being so easy that you can just stand back and wait. really nice music and sounds too, everything is so satisfying! very very nice
I wish that there is a way to heal. I keep dying at around level 5 / 6 due to lack of health. The aggro mechanic is quite interesting. I keep dying initially and not sure why they keep attacking me until I realised that the circle increase as I fight. I have to tune down my aggro to survive.
A bit easier than usual, but still lots of fun! :smile: Gameplay is simple, precise and fun, the music is upbeat and graphics are lovely as always :slight_smile: Really loved the boss fight at the end.
Rad core gameplay with a touch of theme on top, excellent stuff. I would nerf laser though, it's pretty punishing right now. I mean, losing two or three hearts is a fair price for a mistake like that.
Loved the animations! Good job! Unfortunately I lack the control-skills to make a decent score/time. But I had a very nice time enjoying the animations. I needed to read the instructions on the keys. But once I did I had a blast. Maybe next time put the instructions in game?!?! Either way: well done. Again Especially on the nice animations!
This one somehow gave me a tougher time than horse on a tightrope! I think it was deceptive that it looked simple and I always thought I could get another punch in before I needed to get back to a square, then didn't make it. Or the assholes who would come into my square with the perfect timing and bonk me outside of it. Had a blast the entire time though, always love to see what you come up with.
I don't think I can truly blame any deaths on this, but I do with the character's decel was quicker. It felt a little out of control that I could let go of movement and I'd still slide a bit further.
Man, this was so good. Chunky punch sounds, catchy music, and a deceptively simple core game loop. It really does capture that "one more run" energy as well. This is an A+ entry.
Was able to beat it after several tries! I tend to be really aggro and end up killing myself when the laser comes around. Really cool setup, like how there are sort of different fighting strategies you can do in order to survive. Liked art and music, great job!
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Really great submission, well done!
also the desk scene is funny.
really nice music and sounds too, everything is so satisfying! very very nice
I wish that there is a way to heal. I keep dying at around level 5 / 6 due to lack of health.
The aggro mechanic is quite interesting. I keep dying initially and not sure why they keep attacking me until I realised that the circle increase as I fight. I have to tune down my aggro to survive.
Thanks for the game :)
I don't think I can truly blame any deaths on this, but I do with the character's decel was quicker. It felt a little out of control that I could let go of movement and I'd still slide a bit further.