(Please download to play, can't change embedded resolution)
You're stuck in a time loop! Every 10 seconds, your being is snatched by the universe and moved to a different time period.
To top that off, the time locals are not very friendly, and seem to be stocked with an infinite supply of swords and guns...
Will you survive when you're always *Outta Time*?
CHANGELOG: - We changed a couple of constants a few minutes after the submission deadline was over, to fix issues created when adjusting to the embedded player's resolution.
Nice simple game jam game, the levels and enemies switching gives a nice variety. Everything seems to work as expected and the UI made playing the game self explanatory (except for the lower half of the sand timer?).
Graphic design is very distinctive and consistent, good job. Minor suggestions: - hitflash should be more visible: don't be afraid to replace all colors of the sprite with red/white during hitflash, maybe put it on enemy weapons too - even simple free sound assets would make it more satisfying - some floor tiles blend with enemies too much
Ah shame - embed link isn't working for me (Chrome).
Error "Uh oh! If you're seeing this error, it means I can't find your index.html file.
This usually means you created your .zip file by zipping the entire folder, and index.html is somewhere like MyGame/index.html. If you recreate your .zip with index.html file in the root, this error should go away.
See the embedding guide for more details. ludumdare.com/resources/guides/embedding/
Very nice little score game, don't really have a lot of problems with what is here
At first I thought the healing made the game too easy, but then it started spawning more enemies and that problem was solved
The only thing that really brings it down for me is the lack of sound. I'd be able to get past having no music, but the lack of sound effects made killing the enemies less satisfying than it could have been.
Overall, fun game, could spend a bit on this, but I wish I could hear it
Sounds would be cool as others have mentioned but overall pretty solid. Might be too much for a jam game, but would be awesome if there was a short break in between levels with a shop where you could upgrade things like health, weapon speed, etc.
Good game, with really great pixelart graphics! The gameplay felt a little shallow however, it seemed that strafing while firing a rifle was the only real way to play. I think it could do with a bit more enemy variety, and maybe having different weapons being more or less effective based on the current age you are in?
Comments18
- hitflash should be more visible: don't be afraid to replace all colors of the sprite with red/white during hitflash, maybe put it on enemy weapons too
- even simple free sound assets would make it more satisfying
- some floor tiles blend with enemies too much
Error "Uh oh!
If you're seeing this error, it means I can't find your index.html file.
This usually means you created your .zip file by zipping the entire folder, and index.html is somewhere like MyGame/index.html. If you recreate your .zip with index.html file in the root, this error should go away.
See the embedding guide for more details. ludumdare.com/resources/guides/embedding/
404 Not Found"
At first I thought the healing made the game too easy, but then it started spawning more enemies and that problem was solved
The only thing that really brings it down for me is the lack of sound. I'd be able to get past having no music, but the lack of sound effects made killing the enemies less satisfying than it could have been.
Overall, fun game, could spend a bit on this, but I wish I could hear it
Does the sword give any benefits over rifles ?