
Night of the Spook
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Armed with the newly minted Spookbuster™, our hero bravely ventures forth into the decrepit pit of ghosts and ghouls. Be warned, however, for the Spookbuster™ needs 10 seconds to cool down.
Gameplay
Fight back hordes of the undead with your handy Spookbuster and a selection of upgradable equipment, featuring gameplay reminiscent of _Vampire Survivors_ and _Project Lazarus_.Meet the Cast
| Name | Attack | Speed | Health | Description |
|---|---|---|---|---|
| Player | Upgrade-able from 2½ to 40 HP/s, every 10 seconds | 7½ m/s | 100 HP, with 1 HP/s regen | *Strong but Intermittent.* — Powered with the Spookbuster™, you can channel meta-dimensional energy into an intense energy beam. But be careful, once a connection to a meta-dimension is established it will fire exactly every ten seconds forevermore! |
| Bat Enemy | 2 HP, every ¼ seconds | 5½ m/s | 2 HP | *Weak but Fast.* — A bat from the nearby caves; quick and quick to damage. They want to say "Hi", and will not be ignored. |
| Rat Enemy | 4 HP, every 0.4 seconds | 5 m/s | 2 HP | *Average but Invisible.* — Living in the local farms, the rats love to nibble on shins and are barely visible above the crops. |
| Slime Enemy | 5 HP, every ½ seconds | 3 m/s | 5 HP | *Persistant and Vengeful.* — Oozing out of the train tracks going through the basketball court, the slimes aim to snag and trap the player the same way the train did to them. |
| Skeleton Enemy | 7½ HP, every ¾ seconds | 4½ m/s | 6 HP | *Basic.* — Ordered one two many Pumpkin Spice Lattes; they say it was worth it though. |
| Player Zombie Enemy | 15 HP, every 1¼ seconds | 4 m/s | 10 HP | *A worthy foe.* — Your failed attempts, once laid to rest in the mausoleum, rising from the dead corrupted and determined to enact vengeance on their past self |
| Ghost Head Enemy | 30 HP, every 2 seconds | 2½ m/s | 35 HP | *The Rock and the Hard Place in one.* — They take their time, can take a punch, and hit like a train. |
| ??? | ??? | ??? | ??? | *Asleep and Waiting.* — Rumor has it that a large, special creature lives sleeps in the forest, and will awaken if disturbed. |