[HTML5] The Struggle

[HTML5] The Struggle

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overall: 3.02
fun: 2.93
innovation: 3.17
theme: 2.24
graphics: 3.19
audio: 1.20
humor: 2.48
mood: 2.58

Preface

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Second game-jam where I was working solo. The theme was quite bad and I failed to come up with even a single idea that would be fitting.

I did my best to create a solid game and have fun though. Only a small part matches the theme, but I still opted to get rated, cuz why not. :shrug:

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Description


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You are trapped on an island and the only way to escape is to save up 100$ and pay off the guard (Dmitri) to you a boat. You are forced to do manual labor - mine rocks - as a way of pleasing your supervisors. You will be 'fired' if the machine that crushes the rocks stays idle for too long and doesn't do enough work.

Simply working for a low wage is not smart or efficient, thank God Dmitri is here to assist you by taking those precious gems that you mined off your hands and pawn them for a split profit. Unfortunately for you the crushing machine also loves these gems and requires a lot of work to crush them thus increasing the activity meter greatly if they were deposited to it.

Depositing gems is a risky business, Dmitri won't like the fact that you are destroying his profits.

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Game Instructions


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You Win if you manage to earn 100$.

You Lose if the Activity meter is completely empty.

You receive 4$ every 10 seconds (Did I mention I love this theme?).

Activity meter is always decreasing. The only ways to fill it back up is to deposit rocks or gems for the Crusher to crush.

Get ores and gems from mining rocks.

! Click on the gem icons to deposit them when near the belt.

Watch out for Dmitri. If he's awake, he won't allow you to deposit the gems and will take the gem you're trying to deposit, plus some extra cash for the hassle.

Dmitri will pawn gems for you and share some of the profits made.

Rock respawns in another spot after it is mined.

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Controls


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* Press (or HOLD) LEFT MOUSE button to MOVE the PLAYER

* Press SPACE when near a BOULDER to MINE it.

* WALK OVER a GEM or ROCK to LOOT it.

* Press P to PAUSE the game.

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Tools used


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Game engine: Unity 2021.2

Code was developed using JetBrains Rider.

3d models and textures were made using Blender 3.0.1

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