
Tower Boy
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
A Game boy Journey of the Praire King inspired game.
Known issues:
- Level up gives a coin, but UI doesn't update
- Size up doesn't work (it was intended to make bullets larger)
- Enemy death animation doesn't work
Controls and Gameplay
Defend your base from undead!
There are 3 phases in the game:
Shop phase: Use coins on upgrades, earn coins by leveling up
Positioning phase: Use WASD to move to a better position
Battle phase: Use mouse to aim - LMB to shoot
Tech Stack
Used Engine: Unity
Art tiles are done in Pyxel Edit. Character and enemies are created in Aseprite.
SFX Created using: https://sfbgames.itch.io/chiptone
Tunes made using: JummBox 2.5 (google it)
Cover image made in Photopea(online PS clone)
PS: Game scales better in full screen.
__Made by Cagri aka. Chuckiee3__
Known issues:
- Level up gives a coin, but UI doesn't update
- Size up doesn't work (it was intended to make bullets larger)
- Enemy death animation doesn't work
Controls and Gameplay
Defend your base from undead!
There are 3 phases in the game:
Shop phase: Use coins on upgrades, earn coins by leveling up
Positioning phase: Use WASD to move to a better position
Battle phase: Use mouse to aim - LMB to shoot
Tech Stack
Used Engine: Unity
Art tiles are done in Pyxel Edit. Character and enemies are created in Aseprite.
SFX Created using: https://sfbgames.itch.io/chiptone
Tunes made using: JummBox 2.5 (google it)
Cover image made in Photopea(online PS clone)
PS: Game scales better in full screen.
__Made by Cagri aka. Chuckiee3__