
Asteroid Rush
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Asteroid Rush was made for Ludum Dare 52.
How to Play:
* Fling asteroids at the planets by clicking and dragging in the opposite direction of where you want the asteroid to go
* But be careful, the collision speed must be slow enough to earn points
* Too fast (red outline on asteroid) and you will deal damage to the planet and loose points
* The game is over after 2 minutes
ezgif.com-gif-maker.gif
https://youtu.be/bhrlMW5CSf8
Description:
Welcome to the Aarimous Asteroid Harvesting Corp. The year is 2100, and you’ve been in Cryo-sleep for the past 77 years. Turns out all that holiday food put you in a bit more than just a food coma. Anyways, our goal here is to harvest asteroids from the belt and fling them to the various planets in our Solar System. Now, to ensure you get paid fairly, or paid at all, we keep a close eye on your score. You earn points by delivering the asteroids to the planets, but be careful the asteroids must collide with the right speed. Too fast you lose points and well that might end up killing some civilians.. Which would frankly just be bad for business. Alright, good luck out there, now don’t blow up any planets on your first day, cheers!
Proudly Made with Godot (Open Source Game Engine)

Find more of my work here
YouTube Devlogs, Tutorials, GameDev
Twitch Live Randomly for Game Dev and Jams
Twitter Stay up To Date!
How to Play:
* Fling asteroids at the planets by clicking and dragging in the opposite direction of where you want the asteroid to go
* But be careful, the collision speed must be slow enough to earn points
* Too fast (red outline on asteroid) and you will deal damage to the planet and loose points
* The game is over after 2 minutes
ezgif.com-gif-maker.gif
https://youtu.be/bhrlMW5CSf8
Description:
Welcome to the Aarimous Asteroid Harvesting Corp. The year is 2100, and you’ve been in Cryo-sleep for the past 77 years. Turns out all that holiday food put you in a bit more than just a food coma. Anyways, our goal here is to harvest asteroids from the belt and fling them to the various planets in our Solar System. Now, to ensure you get paid fairly, or paid at all, we keep a close eye on your score. You earn points by delivering the asteroids to the planets, but be careful the asteroids must collide with the right speed. Too fast you lose points and well that might end up killing some civilians.. Which would frankly just be bad for business. Alright, good luck out there, now don’t blow up any planets on your first day, cheers!
Proudly Made with Godot (Open Source Game Engine)

Find more of my work here
YouTube Devlogs, Tutorials, GameDev
Twitch Live Randomly for Game Dev and Jams
Twitter Stay up To Date!