Working for Lucifer you need to defend his summoning ritual from those pesky angels while also collecting their souls. You can use the angels souls to summon your own devils and purchase upgrades for them. Save up to 666 souls at once and you can spawn Mr. Lucifer himself... and win the game ;)
This game is a fun balance between risk/reward of saving souls to purchase upgrades at the shop. And I hear it might even crash if you make too many devils. Oh well, sometimes it's fun to be evil.
Controls:
* Left Click : Place the Devils/Summoning Ritual *Hover over Souls to collect them * Q : Summon Devils * W : Summon Devil Ritual * E : Heal Pentagram * R : Summon Lucifer (AKA Win Game)
Proudly Made with Godot (Open Source Game Engine) Find more of my work here
Fun little resource management game! Watching a horde of demons walk around on the screen was very satisfying. The voice clips were fun! Game ran smoothly too. I could totally imagine this game to be expanded, but you've already mentioned this on stream yourself!
Really enjoyed the 'idle' aspect of the game but I did feel like the upgrades became obsolete about mid game and felt like I could keep summoning allies without too big of a hit on my soul counter. Loved the audio clips, really gave life to the game!
Love this! The voices are great, and there's some interesting upgrade options. It did feel a bit easy - I didn't have to do much after the early game. A couple of things that might make it harder: - Killing off demons between shop runs - Making the number of angels spawned scale faster Nice work getting this done in such a short time!
Very addictive game play, but I would liked to have seen more angel types for some variety. The lack of new enemy types would have made it boring, except that it was quite satisfying to watch the little guys move in a swarm to to attack. It felt like once I reached a certain level of soul accumulation, it got real easy, but game balance is not something you can do much of in a jam. Nice job.
@recursor I agree about the balance and I had plans for up to 4 angel types and 4 devils. But time was running out and I want to ensure it was at least fun to play. I agree about how satisfying it is for the devils to march around and kill. I think the game could have been a very fun incremental game where you chose how many angels to spawn and how many devils to spawn. Then watch the two side fight and collect the souls. Anyways, thanks for playing!
Can't hear myself think over all the voicelines. 12/10.
Honestly, super fun game! Definitely really easy, but I'd say too easy is much better than too hard in a game jam. I had a really fun time playing with all the upgrades. The rituals are deefinitely very overpowered; The idea of trading off immediate defensive units for more defense over a longer time is really cool, but once you have a handful of demons up, there's not much need for immediate defense, since nothing can really catch you off guard.
Pretty fun entry ! Audio is a nice touch with the voice clips. Summon rituals are pretty good ! Though you end up pretty quickly with a picture like in the post above mine, and like him i like the idea of the trade off
That was pretty fun! I love the little attention to detail like the ritual's summoning indicator or the souls squishing as you collect them. Sound effects are absolutely hilarious.
The game feels super smooth even with lots and lots of summons, there isn't really any challenge to it but it's still satisfying to just keep upgrading those devils and rituals and flood the game with an army of red little guys.
Overall this is a solid submission, kudos for doing the compo!
Love these games where your whole objective is to keep grinding over and over again. I honestly kinda wish the game didn't have the 666 soul cap, because that stopped me from being able to keep stacking up a lot of souls before the upgrade shop could appear haha. Really nice stuff!
As I am writing this, I am sill trying to summon lucifer, since time has gotten really slow after I oversummoned lol. The sounds are great. With that sound design you don´t even need any backround music. It actually could have been to much. Your game was an absolute joy to play!
@chuchugeralt Wow, I'm just blown away that your computer didn't blow up spawning that much. Glad you enjoyed it, the balance is all wrong, but it is just fun to play and watch the horde grow and fight. Cheers!
Great stuff for a compo game, plenty of options with the shop, would be cool to be able to do more with the demons, they kind had a bias for the left hand side of the screen, if you could have centroids to have them cluster around it'd be less likely for small clumps to get picked off due to lack of numbers getting into play.
Bonus points for all the dialogue / sound effect work!
Grats on the submission, you've done it!