Ludum Dare #52compo
bloom.
Grow your tree, making sure the leaves get enough sunlight.
There's a tutorial ingame, but just to sum up:
- There are 3 tiles that you can place: leaf, branch, and sunlight.
- Leaves can only be placed next to branches, and if they go 2 turns without being next to sunlight, they'll fall off the tree.
- Branches can only be placed next to other branches. You'll get one of these every winter.
- Sunlight can go anywhere, but you'll want to put it next to your leaves.
Combos:
- If there are 2 (or more) leaves next to a branch tile, one of them will turn into a new branch.
- If there are 2 (or more) sunlight tiles next to a leaf tile, you'll get an extra leaf to place next turn.
The game continues until you have no leaves left on your tree.
---
The balance is a bit rough, I'm not sure you can actually really lose without trying to.
[EDIT - I've noticed there's a few layout issues in the UI, I'll get a fix out for those later today.]
Anyway, let me know what you think!
There's a tutorial ingame, but just to sum up:
- There are 3 tiles that you can place: leaf, branch, and sunlight.
- Leaves can only be placed next to branches, and if they go 2 turns without being next to sunlight, they'll fall off the tree.
- Branches can only be placed next to other branches. You'll get one of these every winter.
- Sunlight can go anywhere, but you'll want to put it next to your leaves.
Combos:
- If there are 2 (or more) leaves next to a branch tile, one of them will turn into a new branch.
- If there are 2 (or more) sunlight tiles next to a leaf tile, you'll get an extra leaf to place next turn.
The game continues until you have no leaves left on your tree.
---
The balance is a bit rough, I'm not sure you can actually really lose without trying to.
[EDIT - I've noticed there's a few layout issues in the UI, I'll get a fix out for those later today.]
Anyway, let me know what you think!
Tools: Unity



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