
Encryption Harvester
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
A wordle-inspired game about 'harvesting' data from encrypted enemy files by guessing keywords with a little help from clues in the story

* Gameplay, and a pool of ~25 story-related words to guess
* A timed highscore-based mode at the end where you have to go through a randomized set of ~30 words as fast as possible. Cheats disabled.
* Progress-saving. Take a break halfway through, accidentally close the tab, no problem. (Unless your browser eats the cookies)
* Post-jam version toggle-able in the main menu, where you can also find a list of changes it makes
* You can usually fix this when in the terminal by running `clear`
* Not aware of any others yet.
* Feel free to post below if you find a bug or want to be notified when I fix one
#### Base Code I Started With:
* A jsonfile-based Settings object for storing things across game sessions
* The keybinds menu, and a system for easily adding keybinds
* The volume slider, which I have to manually tie to the volume of each sound
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Features:
* A small story, and cheats if you're only here for that* Gameplay, and a pool of ~25 story-related words to guess
* A timed highscore-based mode at the end where you have to go through a randomized set of ~30 words as fast as possible. Cheats disabled.
* Progress-saving. Take a break halfway through, accidentally close the tab, no problem. (Unless your browser eats the cookies)
* Post-jam version toggle-able in the main menu, where you can also find a list of changes it makes
Bugs:
* The text 'typing effect' doesn't match the sound, and sometimes delays in the wrong place* You can usually fix this when in the terminal by running `clear`
* Not aware of any others yet.
* Feel free to post below if you find a bug or want to be notified when I fix one
#### Base Code I Started With:
* A jsonfile-based Settings object for storing things across game sessions
* The keybinds menu, and a system for easily adding keybinds
* The volume slider, which I have to manually tie to the volume of each sound
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