Encryption Harvester

Encryption Harvester

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.71
fun: 3.86
innovation: 3.52
theme: 3.14
graphics: 3.45
audio: 3.50
humor: 3.50
mood: 4.00
A wordle-inspired game about 'harvesting' data from encrypted enemy files by guessing keywords with a little help from clues in the story

NormalMode.png

Features:

* A small story, and cheats if you're only here for that
* Gameplay, and a pool of ~25 story-related words to guess
* A timed highscore-based mode at the end where you have to go through a randomized set of ~30 words as fast as possible. Cheats disabled.
* Progress-saving. Take a break halfway through, accidentally close the tab, no problem. (Unless your browser eats the cookies)
* ​Post-jam version​ toggle-able in the main menu, where you can also find a list of changes it makes

Bugs:

* The text 'typing effect' doesn't match the sound, and sometimes delays in the wrong place
* You can usually fix this when in the terminal by running `clear`
* Not aware of any others yet.
* Feel free to post below if you find a bug or want to be notified when I fix one

#### Base Code I Started With:
* A jsonfile-based Settings object for storing things across game sessions
* The keybinds menu, and a system for easily adding keybinds
* The volume slider, which I have to manually tie to the volume of each sound

---

Please rate the game in every category, even if you have to give 1 star

Found a bug?
Tell us on Discord