An Overcooked-style Farming Simulator. Plant and harvest crops to deliver to your waiting customers and try to get a highscore (my personal best is 987).
Controls
- Move with WSAD/Arrow Keys - Mouse to interact with objects (player must be close enough) - ESC to pause
The game worked fine for me and I like the rushed overcooked-style gameplay! The extra shop menu with upgrades might feel a bit extraneous and took me out of the game flow, as did the click-to-use controls. I think levels with different setups of plots/obstacles/stall/etc. would be an improvement. Nice entry!
Nice implementation of a time management/farming game. I felt like there were a bit too many steps to take at the beginning - having to put seeds in the trash and losing the basket - but I got into the habit pretty quickly. The tutorial is well explained and it seems overall well balanced, well done.
I salute the effort for the tutorial. One thing I'd suggest is to have the camera follow the player or put interact on a key like E or spacebar. Otherwise, that's the foundation for a good crisis management game!
I enjoyed this one. The pacing was excellent as well as the upgrade system. Having to click on things instead of pressing a key was mildly annoying but I still played for a good while and enjyoed it. Nice work.
Interesting and fun. I got 150 points, but I felt like I could have done better on a second run-through. The only thing I didn't like was having to pick the basket up again after delivering an order - it seemed like I was just carrying it, so why did it go away? Nice work, and cool idea. Nice 3D art.
Fun game, I only managed 233. The control system felt a bit odd, having to move my cursor to follow the where I was already directing the character with the keyboard was a bit of pain. A button to interact with the closest object instead would have felt a bit more intuitive maybe. The music was neat at first, good choice of instruments for the theme, however the loop was a bit short and it didn't fully match the pace of the game so it got a lottle bit ear-wormy late into the run. Plants were beautifully modelled, the strawberry in particular looks delicious :strawberry: :strawberry: :strawberry:
Well done, this is super impressive as a compo game, the finished art looks great and there are a tonne of different parts to the game - even a tutorial and sfx. However I found some parts of the game loop - mainly the picking up and using of items a bit frustrating - like having to do unnecessary steps like pick up the basket each time and throw away the seeds after planting, also having to click when near something instead of pressing a button. Amazing you managed to add so much to the game though, the cars and the ordering, the growth stages, all seem really nice and polished, well done!
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