Fruit of Life

Overall★★★★★★★★★★2.50
Fun★★★★★★★★★★2.50
Innovation★★★★★★★★★★2.50
Theme★★★★★★★★★★2.00
Graphics★★★★★★★★★★3.25
Humor★★★★★★★★★★2.25
Mood★★★★★★★★★★2.75
Ludum Dare 52 -- Harvest
First time doing a one-man game jam and it was pretty chaotic. Glad to have something working, if somewhat incoherent.
Been awake for 24 hours. Will probably update this description later. Sorry in advance for the nightmare that is the source code.
Never got around to making sounds or music, but based on how it's described I don't think that's a reason to opt out of the category??

Comments4

matimat9 Jan 2023, 15:13
Hello, I don't understand what I can do. Only go reight and left with q and d, jump with space.
LDJam user 315170
LDJam user 3151709 Jan 2023, 18:16
I was a bit confused at what I was supposed to be doing, and the camera seems to be VERY zoomed in. However, I eventually got to the core gameplay when I reached the top of the tower. I do wish that this section of the game happened a lot sooner, or it started from that segment. Unfortunately, I died shortly afterwards and the game just immediately shutdown. There was no audio either, but maybe you didn't have time to create any.

I see what you were going for with this idea, and the art style is quite cool and unique. Overall, not bad!
Hi_Names_Nat
Hi_Names_Nat9 Jan 2023, 19:37
The style for this game is super neat, it's super visually compelling and brings to mind games like Paper Mario. I love how the dialogue system works, it's super cool and I wouldn't think something like this could be so expressive, yet it is. The camera is a bit too close for comfort and the way the game abruptly ends is a bit jarring. It's also hard to read the dialogue as it's only on screen for a limited amount of time. However I did have fun with it and found it quite charming.
Szieberth Adam
Szieberth Adam17 Jan 2023, 20:41
Surreal madness in a good way. Unfortunately I was not able to read the conversation. I think I am finished it though. :smile:

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