@mkraw haha no idea! I wonder if it has to do with what browser it's running in for framerate or something? I'm really curious what the implementation is for when it decides to drop apples :)
@alpharock6 I calculate the speed that the mouse is moving by, then if it goes over a threshold I count it as a shake, and every 10 shakes you get an apple
Short and simple but very sweet ๐ Had fun trying to go as fast as I could! Sound would've really made it feel quite good I think since the graphics were really nice. Cool stuff even if playtime is short ๐
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