Mushrun
Overall★★★★★★★★★★3.05
Fun★★★★★★★★★★2.75
Innovation★★★★★★★★★★2.87
Theme★★★★★★★★★★3.17
Graphics★★★★★★★★★★3.79
Audio★★★★★★★★★★3.66
Humor★★★★★★★★★★2.66
Mood★★★★★★★★★★3.73
A Simple survival horror in which you harvest mushrooms on a procedural map to build a ladder and escape from the beast
Comments11
I like the character design, and the monster looks really cool too! nice work.
Other than that, I was getting pretty into it, the snail had a pretty terrifying design and the music also sells the oh god oh god feeling. A solid entry!
I think this would have benefited from watching fresh people playtest. Even though you told me what the objective was (find mushrooms and build a ladder at the exit), I was confused that I seemed to be surrounded by mushrooms, yet didn't know how to pick them up. I knew I was missing something, and that was a little frustrating. Once I finally found the exit and then _the_ mushroom, it all kind of clicked.
The procedural levels are really cool, and that makes each playthrough feel fresh. I would have at least started the player by the exit, as letting the first-time player know where there objective is feels like it would add a lot of clarity at the cost of a little challenge. I'm not sure how you would solve the mushroom problem. If the little mushrooms dotting the cave are important to you, maybe add a dialogue box the first time the player approaches one? "Not these! I need much bigger mushrooms to get out of here."
Only issue was I could not find where the exit was so like the above suggestion maybe spawn the player there or maybe even add an arrow pointing towards it once you harvest a mushroom!
Otherwise, great game! I loved the character designs and the border really gave it a claustrophobic feel!