Somebody Will Die

Somebody Will Die

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overall: 3.47
fun: 3.03
innovation: 3.68
theme: 4.11
graphics: 3.17
audio: 2.92
humor: 3.42
mood: 3.81
Somebody Will Die is a game about harvest. Organ harvest!
In this post-apocalyptic mashup of retro art styles, your job is to help your compound survive.

Screen Shot 2023-01-09 at 11.58.18 AM Large.png

In Somebody Will Die, you are *not* meant to just go around killing people (although that may be one way to accomplish your goals).

Controls:
- WASD to move
- click on people to interact, also click to progress in dialogs

Instead, gameplay is a satisfying blend of:
- world roaming
- pattern matching
- dialogue trees
- ethical pondering
- rolls of the dice
- just a *liiiiittle* bit of stabbing

Our dreams for future gameplay features:
- character customization
- massive multiplayer online mode
- mini-game fights with NPCs or other players
- memory of previous gameplay (find your own dead body!)

Play if You Dare


Group 13.png

This is the second Ludum Dare entry from interactive art collective Say Nothing and Leave *(see our first entry here)*.

We had a lot of fun trying to chop away at our big, complex ideas this time so that we could land on something simple and manageable. Happy to report that no one ended up in tears this time, and we even sort of had a life over the weekend!

CONCEPT: Alex Howard & Ellie DiBerardino
GAME ENGINE & DEVELOPMENT: Alex Howard
WRITING, ART, & MUSIC: Ellie DiBerardino
EMOTIONAL SUPPORT: Pikelny the Dog
FONT CREDIT: Font End Dev, you should go give them a kofi :)

Good luck out there.
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