*"Another day in the life of me, the Space Farmer. They say it is still of utmost importance that my supply of magical life plants stays active, or the universe WILL end. I trust them. I am needed here."*
*Goal:* *Work your farm by pumping the space water with your magical space stick. Protect yourself and your plants from the attacking space crows. Harvest your grown plants and help them get to the atmosphere*
Controls: Move - WASD Charge/Aim Swing - Press and Hold Mouse Swing - Release
*Swing the space stick on the water pump to grow the life plants* *When fully grown, release them with a smack and make sure they escape* *Protect your farm from invading crows* Tips & Tricks - Release multiple plants and try to follow them up by continously smacking them - You can destroy the crow clouds - When a crow eats a plant it will begin to hunt you
Getting such a game in such a short time is quite a difficult task. But I think that you coped with that. Of course, it's difficult to get used to the controls, but the gameplay idea is very interesting, Great job!
I really like minimal the art style and animations. The gameplay was a bit confusing and I was constantly fighting the camera, but jumping around and swinging the space stick was fun. Quite impressive for 48h !
First impression was: that's a weird choice of controls for an attack. But then I got the hangs of it and everything started making sense. In the end the gameplay was very fluid and fun! Thanks for this awesome submission!
The space stick and fighting animation was awesome. I loved the feeling of that and fighting the crows, although it wasn’t easy to fight them. I also appreciated the simplicity of the main menu. Great work putting this together by yourself.
I really enjoyed the simple art style. The character was well animated.
I found the controls frustrating. The attack animation felt too long and leaping forward with the attack made it much harder to hit the target I wanted to hit. Perhaps the "charging" of the attack could impact the leap distance so if you want to hit something close by you just do a quick tap. Bouncing off the target took some getting used to, but with the issues above I found it hard to chain attacks especially if I needed to divert my attention to a crow. I would often miss and then be launched to the ground and then be no longer able to attack the crow or the plant I was trying to send to space.
Having more options to launch yourself upward to get back to plants or attack the clouds would be helpful.
Could be a cool concept, but the combat controls need some work.
I was lost at the beginning, but after some time I understood a bit more how to move and to aim correctly so I could appreciate more the originality of this game.
I like to think about the farmer casually getting up in the morning, before starting another day where he will fight crows with his rocket wooden stick..
I love the swing mechanic! As other pointed out, the game is a bit buggy, but I still had fun. The walking was a bit too slow so I was just keep swinging to move faster, but that might have been intentional? Good job!
The goal are a bit hard to understand. The control are really cool ! Feels like AOT a little bit. The animation on character is really funny. Congrats !
Cool game, I like your approach to the theme. The camera movement felt a little delayed in the web version, but the character movement was good. The look and game play were nice. Great work!
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I found the controls frustrating. The attack animation felt too long and leaping forward with the attack made it much harder to hit the target I wanted to hit. Perhaps the "charging" of the attack could impact the leap distance so if you want to hit something close by you just do a quick tap. Bouncing off the target took some getting used to, but with the issues above I found it hard to chain attacks especially if I needed to divert my attention to a crow. I would often miss and then be launched to the ground and then be no longer able to attack the crow or the plant I was trying to send to space.
Having more options to launch yourself upward to get back to plants or attack the clouds would be helpful.
Could be a cool concept, but the combat controls need some work.
I like to think about the farmer casually getting up in the morning, before starting another day where he will fight crows with his rocket wooden stick..
Well done !