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CONTROLS
Point and Click
DESCRIPTION
Delivery Expedition is a thrilling puzzle game where you play as a robot on a mission to deliver a package through a series of challenging obstacles. The game is set in a futuristic world where robots have taken over the delivery industry. Your job is to navigate through a variety of levels, each with its own unique set of challenges and obstacles.
As the robot, you must use your problem-solving skills to figure out the best way to get to the destination and deliver the package. You will encounter obstacles such as forest, swamps, and other hazards that will require you to think creatively to overcome them. Subscribe to socials
This game was really fun to play! I struggled at the start trying to get the character to move before I realized there's a start button in the bottom corner. This game is very tricky and I love that. It makes you really think how the movement works, the only thing I found hard to use was the camera, I discovered you could move the camera around but it bugged out and starting spinning all over the place and I couldn't get it back to normal. Other than that this is a very amazing game and would love to see more of it!
Good job! Nice graphics. I'm not sold on the fog on a puzzle game, since it only forces you to replay the level from memory. But anyway, that was fun and different entry from most.
Very pretty. I found the visual language rather confusing. Having the "campaigns" button next to social media made me almost miss it. And needing to click start was also confusing. I got to level 6 and I didnt really see any change in difficulty, just more confusing visual language. Overall I did like it though!
The game was pretty interesting. The camera was pretty hard to control and the fog was quite confusing as i had no idea where to go or what was on each tile.
Hi! Really nice art and mood, I also struggled with the camera controls and I found the fact that it follows the character's jump slightly nauseating. I would also have liked to be able to have a "next level" button instead of going back to the title screen but that's just nitpicking. Great job overall, the game is very well finished!
@morepixels | @drestin Thanks for feedback, fog was cool ides at first iteration because you can respawn robot without penalty in most level. But in current variant, yep, it is a bit confusing. Really want to change it in some future!
@darchankaen Yep! A developer should never think that a game is too easy to understand! Thanks for feedback! @ethernal-tech Thanks! @teun-de-vries It must help, will add this idea in full game! @georgy Very generous, thanks!
I really need a tutorial on how to play, because I don't understand what to do with the red dots and how to pass them. And in general, I really like the way the game is made, the graphics, the music. Everything looks very nice)
Lovely game, the art and moving animations are great! I found the introduction of new obstacles and abilities easy to understand but then I am a big fan of these types of games. Maybe get a longer music loop the music repetitive can start to get annoying if you play the game to long. All in al very polished, good game.
Realy enjoyable puzzle game! I like how new elements are introdused as player progress through the levels, and art style is quite solid. As others mentioned, camera may use some improvements and I expected some elements like tile with a package disappear after interaction - but overall it felt like a polished project and all of the levels were fun to complete.
this game is wasome, love the stylized style, easy but entertaining gameplay, it vagueli remind me of dorf romantick on the world part, really like it i played every level while in class, so thanks, you entertained me
Really nice art style! I was a bit confused as to how the electric ones worked, since I initially thought they turned on and off every turn, but I eventually figured it out. Nice job!
Great style and music is fun and peppy. I like the little hop sound. The only thing I can think of that would make this better is the ability to pull back and see the whole screen so I can plan where I'm going a little more. Though I feel like failure is part of the process, especially when there is smog on a hidden field.
Comments27
I'm not sold on the fog on a puzzle game, since it only forces you to replay the level from memory. But anyway, that was fun and different entry from most.
Great job overall, the game is very well finished!
Congratulations!
Mechanic is interesting, and art very enjoyable.
In my opinion, it will be better with in-game 'How to play' section.
@ethernal-tech Thanks!
@teun-de-vries It must help, will add this idea in full game!
@georgy Very generous, thanks!
And in general, I really like the way the game is made, the graphics, the music. Everything looks very nice)