
Ludum 53 Delivery
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Delivery by Rodvik (Rod Humble) I just made a game that flowed as I made it. Kinda chill.
I programmed it all from scratch starting Friday and also created all sfx and the main music the start track during the compo. I put together a beat tape unfinished tracks folder in there as well :)
C++/Openframeworks/Ableton Live
Source code included in the zip file under "/src". You will need OpenFrameworks to create a project but you can read the source
to play just hit the shortcut or go into "/bin" and run the latest .exe
arrow keys move. shapes you touch follow you. mismatched shapes following you colliding loses you a point. shapes colliding with the solid version of themselves gains +1 point. every 10 points = +1 level.
bounce off screen sides to stop a shape following you. guide hollow shapes to their filled versions.
high score is visible in esc screen. it is auto added to after each session.
Have fun! I did :)
Rod
video
https://youtu.be/CwFOPUlsv7Y
I programmed it all from scratch starting Friday and also created all sfx and the main music the start track during the compo. I put together a beat tape unfinished tracks folder in there as well :)
C++/Openframeworks/Ableton Live
Source code included in the zip file under "/src". You will need OpenFrameworks to create a project but you can read the source
to play just hit the shortcut or go into "/bin" and run the latest .exe
arrow keys move. shapes you touch follow you. mismatched shapes following you colliding loses you a point. shapes colliding with the solid version of themselves gains +1 point. every 10 points = +1 level.
bounce off screen sides to stop a shape following you. guide hollow shapes to their filled versions.
high score is visible in esc screen. it is auto added to after each session.
Have fun! I did :)
Rod
video
https://youtu.be/CwFOPUlsv7Y